Files
Happy-Reconstruction/x64/Debug/uic/ui_Reconstruction.h
2020-01-26 17:45:44 +08:00

67 lines
2.2 KiB
C++

/********************************************************************************
** Form generated from reading UI file 'Reconstruction.ui'
**
** Created by: Qt User Interface Compiler version 5.12.3
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_RECONSTRUCTION_H
#define UI_RECONSTRUCTION_H
#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QMainWindow>
#include <QtWidgets/QMenuBar>
#include <QtWidgets/QStatusBar>
#include <QtWidgets/QToolBar>
#include <QtWidgets/QWidget>
QT_BEGIN_NAMESPACE
class Ui_ReconstructionClass
{
public:
QMenuBar *menuBar;
QToolBar *mainToolBar;
QWidget *centralWidget;
QStatusBar *statusBar;
void setupUi(QMainWindow *ReconstructionClass)
{
if (ReconstructionClass->objectName().isEmpty())
ReconstructionClass->setObjectName(QString::fromUtf8("ReconstructionClass"));
ReconstructionClass->resize(600, 400);
menuBar = new QMenuBar(ReconstructionClass);
menuBar->setObjectName(QString::fromUtf8("menuBar"));
ReconstructionClass->setMenuBar(menuBar);
mainToolBar = new QToolBar(ReconstructionClass);
mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
ReconstructionClass->addToolBar(mainToolBar);
centralWidget = new QWidget(ReconstructionClass);
centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
ReconstructionClass->setCentralWidget(centralWidget);
statusBar = new QStatusBar(ReconstructionClass);
statusBar->setObjectName(QString::fromUtf8("statusBar"));
ReconstructionClass->setStatusBar(statusBar);
retranslateUi(ReconstructionClass);
QMetaObject::connectSlotsByName(ReconstructionClass);
} // setupUi
void retranslateUi(QMainWindow *ReconstructionClass)
{
ReconstructionClass->setWindowTitle(QApplication::translate("ReconstructionClass", "Reconstruction", nullptr));
} // retranslateUi
};
namespace Ui {
class ReconstructionClass: public Ui_ReconstructionClass {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_RECONSTRUCTION_H