Files
Happy-Reconstruction/Classes/Projector.h
2020-05-05 23:30:52 +08:00

26 lines
883 B
C++

#ifndef PROJECTOR_H
#define PROJECTOR_H
#include <iostream>
#include <vector>
// Abstract Projector base class
class Projector {
public:
// Interface function
Projector(){}
// Define preset pattern sequence
virtual void setPattern(unsigned int patternNumber , const unsigned char *tex , unsigned int texWidth , unsigned int texHeight) = 0;
virtual void displayPattern(unsigned int patternNumber) = 0;
// Upload and display pattern on the fly
virtual void displayTexture(const unsigned char *tex , unsigned int width , unsigned int height) = 0;
// Monochrome color display
virtual void displayBlack() = 0;
virtual void displayWhite() = 0;
virtual void getScreenRes(unsigned int *nx , unsigned int *ny) = 0;
virtual bool getIsRunning() = 0;
virtual ~Projector(){}
};
#endif