add part of opencv

This commit is contained in:
Tang1705
2020-01-27 20:20:56 +08:00
parent 0c4ac1d8bb
commit a71fa47620
6518 changed files with 3122580 additions and 0 deletions

View File

@@ -0,0 +1,22 @@
{
"extends": "google",
"parserOptions": {
"ecmaVersion": 6
},
"rules": {
"max-len": ["error", 100, {"ignoreUrls": true}],
"quotes": ["error", "single"],
"indent": ["error", 4, {"ArrayExpression": "first",
"ObjectExpression": "first",
"CallExpression": {"arguments": "first"},
"SwitchCase": 1}],
"require-jsdoc": "off",
"new-cap": "off"
},
"plugins": ["html"],
"settings": {
"html/javascript-mime-types": ["text/javascript", "text/code-snippet"],
"html/indent": "0",
"html/report-bad-indent": "error"
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 40 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Padding Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Padding Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
let s = new cv.Scalar(255, 0, 0, 255);
cv.copyMakeBorder(src, dst, 10, 10, 10, 10, cv.BORDER_CONSTANT, s);
cv.imshow('canvasOutput', dst);
src.delete();
dst.delete();
</script>
<script>
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image ROI Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image ROI Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
let rect = new cv.Rect(100, 100, 200, 200);
dst = src.roi(rect);
cv.imshow('canvasOutput', dst);
src.delete();
dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,126 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Background Subtraction Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Background Subtraction Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the camera capture.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as output.<br>
The code of &lt;textarea&gt; will be executed when video is started.
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="80" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width="320" height="240" muted loop></video>
</td>
<td>
<canvas id="canvasOutput" width="320" height="240"></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let cap = new cv.VideoCapture(video);
let frame = new cv.Mat(video.height, video.width, cv.CV_8UC4);
let fgmask = new cv.Mat(video.height, video.width, cv.CV_8UC1);
let fgbg = new cv.BackgroundSubtractorMOG2(500, 16, true);
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
frame.delete(); fgmask.delete(); fgbg.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(frame);
fgbg.apply(frame, fgmask);
cv.imshow('canvasOutput', fgmask);
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
let canvasOutput = document.getElementById('canvasOutput');
let canvasContext = canvasOutput.getContext('2d');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
videoInput.play().then(() => {
onVideoStarted();
});
} else {
videoInput.pause();
videoInput.currentTime = 0;
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.height = videoInput.width * (videoInput.videoHeight / videoInput.videoWidth);
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
canvasContext.clearRect(0, 0, canvasOutput.width, canvasOutput.height);
startAndStop.innerText = 'Start';
}
utils.loadOpenCv(() => {
videoInput.addEventListener('canplay', () => {
startAndStop.removeAttribute('disabled');
});
videoInput.src = 'box.mp4';
});
</script>
</body>
</html>

View File

@@ -0,0 +1,172 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>CamShift Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>CamShift Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the video.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as CamShift input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as CamShift output.<br>
The code of &lt;textarea&gt; will be executed when video is started.
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="100" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width="320" height="240" muted loop></video>
</td>
<td>
<canvas id="canvasOutput" width="320" height="240"></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let cap = new cv.VideoCapture(video);
// take first frame of the video
let frame = new cv.Mat(video.height, video.width, cv.CV_8UC4);
cap.read(frame);
// hardcode the initial location of window
let trackWindow = new cv.Rect(150, 60, 63, 125);
// set up the ROI for tracking
let roi = frame.roi(trackWindow);
let hsvRoi = new cv.Mat();
cv.cvtColor(roi, hsvRoi, cv.COLOR_RGBA2RGB);
cv.cvtColor(hsvRoi, hsvRoi, cv.COLOR_RGB2HSV);
let mask = new cv.Mat();
let lowScalar = new cv.Scalar(30, 30, 0);
let highScalar = new cv.Scalar(180, 180, 180);
let low = new cv.Mat(hsvRoi.rows, hsvRoi.cols, hsvRoi.type(), lowScalar);
let high = new cv.Mat(hsvRoi.rows, hsvRoi.cols, hsvRoi.type(), highScalar);
cv.inRange(hsvRoi, low, high, mask);
let roiHist = new cv.Mat();
let hsvRoiVec = new cv.MatVector();
hsvRoiVec.push_back(hsvRoi);
cv.calcHist(hsvRoiVec, [0], mask, roiHist, [180], [0, 180]);
cv.normalize(roiHist, roiHist, 0, 255, cv.NORM_MINMAX);
// delete useless mats.
roi.delete(); hsvRoi.delete(); mask.delete(); low.delete(); high.delete(); hsvRoiVec.delete();
// Setup the termination criteria, either 10 iteration or move by atleast 1 pt
let termCrit = new cv.TermCriteria(cv.TERM_CRITERIA_EPS | cv.TERM_CRITERIA_COUNT, 10, 1);
let hsv = new cv.Mat(video.height, video.width, cv.CV_8UC3);
let hsvVec = new cv.MatVector();
hsvVec.push_back(hsv);
let dst = new cv.Mat();
let trackBox = null;
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
frame.delete(); dst.delete(); hsvVec.delete(); roiHist.delete(); hsv.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(frame);
cv.cvtColor(frame, hsv, cv.COLOR_RGBA2RGB);
cv.cvtColor(hsv, hsv, cv.COLOR_RGB2HSV);
cv.calcBackProject(hsvVec, [0], roiHist, dst, [0, 180], 1);
// apply camshift to get the new location
[trackBox, trackWindow] = cv.CamShift(dst, trackWindow, termCrit);
// Draw it on image
let pts = cv.rotatedRectPoints(trackBox);
cv.line(frame, pts[0], pts[1], [255, 0, 0, 255], 3);
cv.line(frame, pts[1], pts[2], [255, 0, 0, 255], 3);
cv.line(frame, pts[2], pts[3], [255, 0, 0, 255], 3);
cv.line(frame, pts[3], pts[0], [255, 0, 0, 255], 3);
cv.imshow('canvasOutput', frame);
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
let canvasOutput = document.getElementById('canvasOutput');
let canvasContext = canvasOutput.getContext('2d');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
videoInput.play().then(() => {
onVideoStarted();
});
} else {
videoInput.pause();
videoInput.currentTime = 0;
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.height = videoInput.width * (videoInput.videoHeight / videoInput.videoWidth);
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
canvasContext.clearRect(0, 0, canvasOutput.width, canvasOutput.height);
startAndStop.innerText = 'Start';
}
utils.loadOpenCv(() => {
videoInput.addEventListener('canplay', () => {
startAndStop.removeAttribute('disabled');
});
videoInput.src = 'cup.mp4';
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Canny Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Canny Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGB2GRAY, 0);
// You can try more different parameters
cv.Canny(src, dst, 50, 100, 3, false);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,67 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Convert Color Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Convert Color Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
cv.cvtColor(src, dst, cv.COLOR_RGBA2GRAY, 0);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image InRange Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image InRange Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let low = new cv.Mat(src.rows, src.cols, src.type(), [0, 0, 0, 0]);
let high = new cv.Mat(src.rows, src.cols, src.type(), [150, 150, 150, 255]);
// You can try more different parameters
cv.inRange(src, low, high, dst);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); low.delete(); high.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,86 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image ApproxPolyDP Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image ApproxPolyDP Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 100, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
let poly = new cv.MatVector();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
// approximates each contour to polygon
for (let i = 0; i < contours.size(); ++i) {
let tmp = new cv.Mat();
let cnt = contours.get(i);
// You can try more different parameters
cv.approxPolyDP(cnt, tmp, 3, true);
poly.push_back(tmp);
cnt.delete(); tmp.delete();
}
// draw contours with random Scalar
for (let i = 0; i < contours.size(); ++i) {
let color = new cv.Scalar(Math.round(Math.random() * 255), Math.round(Math.random() * 255),
Math.round(Math.random() * 255));
cv.drawContours(dst, poly, i, color, 1, 8, hierarchy, 0);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); hierarchy.delete(); contours.delete(); poly.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,63 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Area Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Area Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<div>
<canvas id="canvasInput"></canvas>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</div>
<div>
<p><strong>The area is: </strong><span id="areaOutput"></span></p>
</div>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(20);
// You can try more different parameters
let area = cv.contourArea(cnt, false);
areaOutput.innerHTML = area;
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,79 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Bounding Rect Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Bounding Rect Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(0);
// You can try more different parameters
let rect = cv.boundingRect(cnt);
let contoursColor = new cv.Scalar(255, 255, 255);
let rectangleColor = new cv.Scalar(255, 0, 0);
cv.drawContours(dst, contours, 0, contoursColor, 1, 8, hierarchy, 100);
let point1 = new cv.Point(rect.x, rect.y);
let point2 = new cv.Point(rect.x + rect.width, rect.y + rect.height);
cv.rectangle(dst, point1, point2, rectangleColor, 2, cv.LINE_AA, 0);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,86 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Convex Hull Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Convex Hull Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 100, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
let hull = new cv.MatVector();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
// approximates each contour to convex hull
for (let i = 0; i < contours.size(); ++i) {
let tmp = new cv.Mat();
let cnt = contours.get(i);
// You can try more different parameters
cv.convexHull(cnt, tmp, false, true);
hull.push_back(tmp);
cnt.delete(); tmp.delete();
}
// draw contours with random Scalar
for (let i = 0; i < contours.size(); ++i) {
let colorHull = new cv.Scalar(Math.round(Math.random() * 255), Math.round(Math.random() * 255),
Math.round(Math.random() * 255));
cv.drawContours(dst, hull, i, colorHull, 1, 8, hierarchy, 0);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); hierarchy.delete(); contours.delete(); hull.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,77 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Fit Ellipse Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Fit Ellipse Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(0);
// You can try more different parameters
let rotatedRect = cv.fitEllipse(cnt);
let contoursColor = new cv.Scalar(255, 255, 255);
let ellipseColor = new cv.Scalar(255, 0, 0);
cv.drawContours(dst, contours, 0, contoursColor, 1, 8, hierarchy, 100);
cv.ellipse1(dst, rotatedRect, ellipseColor, 1, cv.LINE_8);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,86 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Fit Line Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Fit Line Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
let line = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(0);
// You can try more different parameters
cv.fitLine(cnt, line, cv.DIST_L2, 0, 0.01, 0.01);
let contoursColor = new cv.Scalar(255, 255, 255);
let lineColor = new cv.Scalar(255, 0, 0);
cv.drawContours(dst, contours, 0, contoursColor, 1, 8, hierarchy, 100);
let vx = line.data32F[0];
let vy = line.data32F[1];
let x = line.data32F[2];
let y = line.data32F[3];
let lefty = Math.round((-x * vy / vx) + y);
let righty = Math.round(((src.cols - x) * vy / vx) + y);
let point1 = new cv.Point(src.cols - 1, righty);
let point2 = new cv.Point(0, lefty);
cv.line(dst, point1, point2, lineColor, 2, cv.LINE_AA, 0);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); line.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,81 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Min Area Rect Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Min Area Rect Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(0);
// You can try more different parameters
let rotatedRect = cv.minAreaRect(cnt);
let vertices = cv.RotatedRect.points(rotatedRect);
let contoursColor = new cv.Scalar(255, 255, 255);
let rectangleColor = new cv.Scalar(255, 0, 0);
cv.drawContours(dst, contours, 0, contoursColor, 1, 8, hierarchy, 100);
// draw rotatedRect
for (let i = 0; i < 4; i++) {
cv.line(dst, vertices[i], vertices[(i + 1) % 4], rectangleColor, 2, cv.LINE_AA, 0);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,77 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Min Enclosing Circle Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Min Enclosing Circle Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(0);
// You can try more different parameters
let circle = cv.minEnclosingCircle(cnt);
let contoursColor = new cv.Scalar(255, 255, 255);
let circleColor = new cv.Scalar(255, 0, 0);
cv.drawContours(dst, contours, 0, contoursColor, 1, 8, hierarchy, 100);
cv.circle(dst, circle.center, circle.radius, circleColor);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,62 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Moments Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Moments Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<div>
<canvas id="canvasInput"></canvas>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</div>
<div>
<p><strong>The m00 is: </strong><span id="momentsOutput"></span></p>
</div>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(0);
// You can try more different parameters
let Moments = cv.moments(cnt, false);
momentsOutput.innerHTML = Moments.m00;
src.delete(); dst.delete(); contours.delete(); hierarchy.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,62 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Perimeter Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Perimeter Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<div>
<canvas id="canvasInput"></canvas>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</div>
<div>
<p><strong>The perimeter is: </strong><span id="perimeterOutput"></span></p>
</div>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let cnt = contours.get(20);
// You can try more different parameters
let perimeter = cv.arcLength(cnt, true);
perimeterOutput.innerHTML = perimeter;
src.delete(); dst.delete(); contours.delete(); hierarchy.delete(); cnt.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Transpose Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Transpose Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 120, 200, cv.THRESH_BINARY);
cv.transpose(src, dst);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,77 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Contours Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Contours Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.cols, src.rows, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 120, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
// You can try more different parameters
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
// draw contours with random Scalar
for (let i = 0; i < contours.size(); ++i) {
let color = new cv.Scalar(Math.round(Math.random() * 255), Math.round(Math.random() * 255),
Math.round(Math.random() * 255));
cv.drawContours(dst, contours, i, color, 1, cv.LINE_8, hierarchy, 100);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,87 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Convexity Defects Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Convexity Defects Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 100, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let hull = new cv.Mat();
let defect = new cv.Mat();
let cnt = contours.get(0);
let lineColor = new cv.Scalar(255, 0, 0);
let circleColor = new cv.Scalar(255, 255, 255);
cv.convexHull(cnt, hull, false, false);
cv.convexityDefects(cnt, hull, defect);
for (let i = 0; i < defect.rows; ++i) {
let start = new cv.Point(cnt.data32S[defect.data32S[i * 4] * 2],
cnt.data32S[defect.data32S[i * 4] * 2 + 1]);
let end = new cv.Point(cnt.data32S[defect.data32S[i * 4 + 1] * 2],
cnt.data32S[defect.data32S[i * 4 + 1] * 2 + 1]);
let far = new cv.Point(cnt.data32S[defect.data32S[i * 4 + 2] * 2],
cnt.data32S[defect.data32S[i * 4 + 2] * 2 + 1]);
cv.line(dst, start, end, lineColor, 2, cv.LINE_AA, 0);
cv.circle(dst, far, 3, circleColor, -1);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); hierarchy.delete(); contours.delete(); hull.delete(); defect.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,82 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Match Shape Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Match Shape Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<div>
<p><strong>The result is: </strong><span id="matchShapesOutput"></span></p>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(src, src, 177, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(src, contours, hierarchy, cv.RETR_CCOMP, cv.CHAIN_APPROX_SIMPLE);
let contourID0 = 10;
let contourID1 = 5;
let color0 = new cv.Scalar(255, 0, 0);
let color1 = new cv.Scalar(0, 0, 255);
// You can try more different parameters
let result = cv.matchShapes(contours.get(contourID0), contours.get(contourID1), 1, 0);
matchShapesOutput.innerHTML = result;
cv.drawContours(dst, contours, contourID0, color0, 1, cv.LINE_8, hierarchy, 100);
cv.drawContours(dst, contours, contourID1, color1, 1, cv.LINE_8, hierarchy, 100);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); contours.delete(); hierarchy.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,70 @@
body, div, p {
font: 400 14px/22px Roboto,sans-serif;
}
canvas, img, video {
border: 1px solid black;
}
td {
padding: 10px 0px 0px 10px;
text-align: center;
}
button {
display: inline-block;
color: #fff;
background-color: #337ab7;
border-color: #2e6da4;
padding: 6px 12px;
margin-bottom: 0;
font-size: 14px;
font-weight: bold;
text-align: center;
white-space: nowrap;
vertical-align: middle;
-ms-touch-action: manipulation;
touch-action: manipulation;
cursor: pointer;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
background-image: none;
border: 1px solid transparent;
border-radius: 4px;
}
button[disabled] {
cursor: not-allowed;
filter: alpha(opacity=65);
-webkit-box-shadow: none;
box-shadow: none;
opacity: .65;
}
.control {
margin-bottom: 3px;
}
.err {
color: red;
font-weight: bold;
}
.caption {
margin: 0;
font-weight: bold;
}
.code {
padding: 4px 6px;
margin: 4px 8px 4px 2px;
background-color: #FBFCFD;
border: 1px solid #C4CFE5;
font-family: monospace, fixed;
font-size: 13px;
min-height: 13px;
line-height: 1.0;
text-wrap: unrestricted;
padding-bottom: 0px;
margin: 0px;
}
.hidden {
display: none;
}
.small {
max-width: 300px;
}

View File

@@ -0,0 +1,100 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Face Detection Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Face Detection Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let gray = new cv.Mat();
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY, 0);
let faces = new cv.RectVector();
let eyes = new cv.RectVector();
let faceCascade = new cv.CascadeClassifier();
let eyeCascade = new cv.CascadeClassifier();
// load pre-trained classifiers
faceCascade.load('haarcascade_frontalface_default.xml');
eyeCascade.load('haarcascade_eye.xml');
// detect faces
let msize = new cv.Size(0, 0);
faceCascade.detectMultiScale(gray, faces, 1.1, 3, 0, msize, msize);
for (let i = 0; i < faces.size(); ++i) {
let roiGray = gray.roi(faces.get(i));
let roiSrc = src.roi(faces.get(i));
let point1 = new cv.Point(faces.get(i).x, faces.get(i).y);
let point2 = new cv.Point(faces.get(i).x + faces.get(i).width,
faces.get(i).y + faces.get(i).height);
cv.rectangle(src, point1, point2, [255, 0, 0, 255]);
// detect eyes in face ROI
eyeCascade.detectMultiScale(roiGray, eyes);
for (let j = 0; j < eyes.size(); ++j) {
let point1 = new cv.Point(eyes.get(j).x, eyes.get(j).y);
let point2 = new cv.Point(eyes.get(j).x + eyes.get(j).width,
eyes.get(j).y + eyes.get(j).height);
cv.rectangle(roiSrc, point1, point2, [0, 0, 255, 255]);
}
roiGray.delete(); roiSrc.delete();
}
cv.imshow('canvasOutput', src);
src.delete(); gray.delete(); faceCascade.delete();
eyeCascade.delete(); faces.delete(); eyes.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
let eyeCascadeFile = 'haarcascade_eye.xml';
utils.createFileFromUrl(eyeCascadeFile, eyeCascadeFile, () => {
let faceCascadeFile = 'haarcascade_frontalface_default.xml';
utils.createFileFromUrl(faceCascadeFile, faceCascadeFile, () => {
tryIt.removeAttribute('disabled');
});
});
});
</script>
</body>
</html>

View File

@@ -0,0 +1,142 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Face Detection Camera Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Face Detection Camera Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the camera capture.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as face detector input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as face detector output.<br>
The code of &lt;textarea&gt; will be executed when video is started.
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="80" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width=320 height=240></video>
</td>
<td>
<canvas id="canvasOutput" width=320 height=240></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let src = new cv.Mat(video.height, video.width, cv.CV_8UC4);
let dst = new cv.Mat(video.height, video.width, cv.CV_8UC4);
let gray = new cv.Mat();
let cap = new cv.VideoCapture(video);
let faces = new cv.RectVector();
let classifier = new cv.CascadeClassifier();
// load pre-trained classifiers
classifier.load('haarcascade_frontalface_default.xml');
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
src.delete();
dst.delete();
gray.delete();
faces.delete();
classifier.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(src);
src.copyTo(dst);
cv.cvtColor(dst, gray, cv.COLOR_RGBA2GRAY, 0);
// detect faces.
classifier.detectMultiScale(gray, faces, 1.1, 3, 0);
// draw faces.
for (let i = 0; i < faces.size(); ++i) {
let face = faces.get(i);
let point1 = new cv.Point(face.x, face.y);
let point2 = new cv.Point(face.x + face.width, face.y + face.height);
cv.rectangle(dst, point1, point2, [255, 0, 0, 255]);
}
cv.imshow('canvasOutput', dst);
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
let canvasOutput = document.getElementById('canvasOutput');
let canvasContext = canvasOutput.getContext('2d');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
utils.startCamera('qvga', onVideoStarted, 'videoInput');
} else {
utils.stopCamera();
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.width = videoInput.videoWidth;
videoInput.height = videoInput.videoHeight;
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
canvasContext.clearRect(0, 0, canvasOutput.width, canvasOutput.height);
startAndStop.innerText = 'Start';
}
utils.loadOpenCv(() => {
let faceCascadeFile = 'haarcascade_frontalface_default.xml';
utils.createFileFromUrl(faceCascadeFile, faceCascadeFile, () => {
startAndStop.removeAttribute('disabled');
});
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Gaussian Blur Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Gaussian Blur Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let ksize = new cv.Size(3, 3);
// You can try more different parameters
cv.GaussianBlur(src, dst, ksize, 0, 0, cv.BORDER_DEFAULT);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Bilateral Filter Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Bilateral Filter Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB, 0);
// You can try more different parameters
cv.bilateralFilter(src, dst, 9, 75, 75, cv.BORDER_DEFAULT);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,70 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Blur Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Blur Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let ksize = new cv.Size(3, 3);
let anchor = new cv.Point(-1, -1);
// You can try more different parameters
cv.blur(src, dst, ksize, anchor, cv.BORDER_DEFAULT);
// cv.boxFilter(src, dst, -1, ksize, anchor, true, cv.BORDER_DEFAULT)
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Filter Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Filter Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let M = cv.Mat.eye(3, 3, cv.CV_32FC1);
let anchor = new cv.Point(-1, -1);
// You can try more different parameters
cv.filter2D(src, dst, cv.CV_8U, M, anchor, 0, cv.BORDER_DEFAULT);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,67 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Median Blur Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Median Blur Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
cv.medianBlur(src, dst, 5);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,128 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image DFT Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image DFT Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
// get optimal size of DFT
let optimalRows = cv.getOptimalDFTSize(src.rows);
let optimalCols = cv.getOptimalDFTSize(src.cols);
let s0 = cv.Scalar.all(0);
let padded = new cv.Mat();
cv.copyMakeBorder(src, padded, 0, optimalRows - src.rows, 0,
optimalCols - src.cols, cv.BORDER_CONSTANT, s0);
// use cv.MatVector to distribute space for real part and imaginary part
let plane0 = new cv.Mat();
padded.convertTo(plane0, cv.CV_32F);
let planes = new cv.MatVector();
let complexI = new cv.Mat();
let plane1 = new cv.Mat.zeros(padded.rows, padded.cols, cv.CV_32F);
planes.push_back(plane0);
planes.push_back(plane1);
cv.merge(planes, complexI);
// in-place dft transform
cv.dft(complexI, complexI);
// compute log(1 + sqrt(Re(DFT(img))**2 + Im(DFT(img))**2))
cv.split(complexI, planes);
cv.magnitude(planes.get(0), planes.get(1), planes.get(0));
let mag = planes.get(0);
let m1 = new cv.Mat.ones(mag.rows, mag.cols, mag.type());
cv.add(mag, m1, mag);
cv.log(mag, mag);
// crop the spectrum, if it has an odd number of rows or columns
let rect = new cv.Rect(0, 0, mag.cols & -2, mag.rows & -2);
mag = mag.roi(rect);
// rearrange the quadrants of Fourier image
// so that the origin is at the image center
let cx = mag.cols / 2;
let cy = mag.rows / 2;
let tmp = new cv.Mat();
let rect0 = new cv.Rect(0, 0, cx, cy);
let rect1 = new cv.Rect(cx, 0, cx, cy);
let rect2 = new cv.Rect(0, cy, cx, cy);
let rect3 = new cv.Rect(cx, cy, cx, cy);
let q0 = mag.roi(rect0);
let q1 = mag.roi(rect1);
let q2 = mag.roi(rect2);
let q3 = mag.roi(rect3);
// exchange 1 and 4 quadrants
q0.copyTo(tmp);
q3.copyTo(q0);
tmp.copyTo(q3);
// exchange 2 and 3 quadrants
q1.copyTo(tmp);
q2.copyTo(q1);
tmp.copyTo(q2);
// The pixel value of cv.CV_32S type image ranges from 0 to 1.
cv.normalize(mag, mag, 0, 1, cv.NORM_MINMAX);
cv.imshow('canvasOutput', mag);
src.delete(); padded.delete(); planes.delete(); complexI.delete(); m1.delete(); tmp.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,74 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Get Affine Transform Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Get Affine Transform Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// (data32F[0], data32F[1]) is the first point
// (data32F[2], data32F[3]) is the sescond point
// (data32F[4], data32F[5]) is the third point
let srcTri = cv.matFromArray(3, 1, cv.CV_32FC2, [0, 0, 0, 1, 1, 0]);
let dstTri = cv.matFromArray(3, 1, cv.CV_32FC2, [0.6, 0.2, 0.1, 1.3, 1.5, 0.3]);
let dsize = new cv.Size(src.rows, src.cols);
let M = cv.getAffineTransform(srcTri, dstTri);
// You can try more different parameters
cv.warpAffine(src, dst, M, dsize, cv.INTER_LINEAR, cv.BORDER_CONSTANT, new cv.Scalar());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete(); srcTri.delete(); dstTri.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Resize Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Resize Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let dsize = new cv.Size(300, 300);
// You can try more different parameters
cv.resize(src, dst, dsize, 0, 0, cv.INTER_AREA);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,70 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Rotate Transform Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Rotate Transform Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let dsize = new cv.Size(src.rows, src.cols);
let center = new cv.Point(src.cols / 2, src.rows / 2);
// You can try more different parameters
let M = cv.getRotationMatrix2D(center, 45, 1);
cv.warpAffine(src, dst, M, dsize, cv.INTER_LINEAR, cv.BORDER_CONSTANT, new cv.Scalar());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Affine Transform Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Affine Transform Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let M = cv.matFromArray(2, 3, cv.CV_64FC1, [1, 0, 50, 0, 1, 100]);
let dsize = new cv.Size(src.rows, src.cols);
// You can try more different parameters
cv.warpAffine(src, dst, M, dsize, cv.INTER_LINEAR, cv.BORDER_CONSTANT, new cv.Scalar());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,75 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Perspectiv Transform Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Perspectiv Transform Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let dsize = new cv.Size(src.rows, src.cols);
// (data32F[0], data32F[1]) is the first point
// (data32F[2], data32F[3]) is the sescond point
// (data32F[4], data32F[5]) is the third point
// (data32F[6], data32F[7]) is the fourth point
let srcTri = cv.matFromArray(4, 1, cv.CV_32FC2, [56, 65, 368, 52, 28, 387, 389, 390]);
let dstTri = cv.matFromArray(4, 1, cv.CV_32FC2, [0, 0, 300, 0, 0, 300, 300, 300]);
let M = cv.getPerspectiveTransform(srcTri, dstTri);
// You can try more different parameters
cv.warpPerspective(src, dst, M, dsize, cv.INTER_LINEAR, cv.BORDER_CONSTANT, new cv.Scalar());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete(); srcTri.delete(); dstTri.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,85 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image GrabCut Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image GrabCut Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB, 0);
let mask = new cv.Mat();
let bgdModel = new cv.Mat();
let fgdModel = new cv.Mat();
let rect = new cv.Rect(50, 50, 260, 280);
cv.grabCut(src, mask, rect, bgdModel, fgdModel, 1, cv.GC_INIT_WITH_RECT);
// draw foreground
for (let i = 0; i < src.rows; i++) {
for (let j = 0; j < src.cols; j++) {
if (mask.ucharPtr(i, j)[0] == 0 || mask.ucharPtr(i, j)[0] == 2) {
src.ucharPtr(i, j)[0] = 0;
src.ucharPtr(i, j)[1] = 0;
src.ucharPtr(i, j)[2] = 0;
}
}
}
// draw grab rect
let color = new cv.Scalar(0, 0, 255);
let point1 = new cv.Point(rect.x, rect.y);
let point2 = new cv.Point(rect.x + rect.width, rect.y + rect.height);
cv.rectangle(src, point1, point2, color);
cv.imshow('canvasOutput', src);
src.delete(); mask.delete(); bgdModel.delete(); fgdModel.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Laplacian Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Laplacian Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGB2GRAY, 0);
// You can try more different parameters
cv.Laplacian(src, dst, cv.CV_8U, 1, 1, 0, cv.BORDER_DEFAULT);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,79 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Sobel Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Sobel Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b>, <b>canvasOutputx</b> and <b>canvasOutputy</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput" class="small"></canvas>
</td>
<td>
<canvas id="canvasOutputx" class="small"></canvas>
</td>
<td>
<canvas id="canvasOutputy" class="small"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutputx</div>
</td>
<td>
<div class="caption">canvasOutputy</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dstx = new cv.Mat();
let dsty = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGB2GRAY, 0);
// You can try more different parameters
cv.Sobel(src, dstx, cv.CV_8U, 1, 0, 3, 1, 0, cv.BORDER_DEFAULT);
cv.Sobel(src, dsty, cv.CV_8U, 0, 1, 3, 1, 0, cv.BORDER_DEFAULT);
// cv.Scharr(src, dstx, cv.CV_8U, 1, 0, 1, 0, cv.BORDER_DEFAULT);
// cv.Scharr(src, dsty, cv.CV_8U, 0, 1, 1, 0, cv.BORDER_DEFAULT);
cv.imshow('canvasOutputx', dstx);
cv.imshow('canvasOutputy', dsty);
src.delete(); dstx.delete(); dsty.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,78 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image AbsSobel Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image AbsSobel Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b>, <b>canvasOutput8U</b> and <b>canvasOutput64F</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput" class="small"></canvas>
</td>
<td>
<canvas id="canvasOutput8U" class="small"></canvas>
</td>
<td>
<canvas id="canvasOutput64F" class="small"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput8U</div>
</td>
<td>
<div class="caption">canvasOutput64F</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dstx = new cv.Mat();
let absDstx = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGB2GRAY, 0);
// You can try more different parameters
cv.Sobel(src, dstx, cv.CV_8U, 1, 0, 3, 1, 0, cv.BORDER_DEFAULT);
cv.Sobel(src, absDstx, cv.CV_64F, 1, 0, 3, 1, 0, cv.BORDER_DEFAULT);
cv.convertScaleAbs(absDstx, absDstx, 1, 0);
cv.imshow('canvasOutput8U', dstx);
cv.imshow('canvasOutput64F', absDstx);
src.delete(); dstx.delete(); absDstx.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,90 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Back Project Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Back Project Example</h2>
<p>
&lt;canvas&gt; elements named <b>srcCanvasInput</b>, <b>dstCanvasInput</b> and <b>canvasInput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="srcCanvasInput" class="small"></canvas>
</td>
<td>
<canvas id="dstCanvasInput" class="small"></canvas>
</td>
<td>
<canvas id="canvasOutput" class="small"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">srcCanvasInput <input type="file" id="srcFileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">dstCanvasInput <input type="file" id="dstFileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('srcCanvasInput');
let dst = cv.imread('dstCanvasInput');
cv.cvtColor(src, src, cv.COLOR_RGB2HSV, 0);
cv.cvtColor(dst, dst, cv.COLOR_RGB2HSV, 0);
let srcVec = new cv.MatVector();
let dstVec = new cv.MatVector();
srcVec.push_back(src); dstVec.push_back(dst);
let backproj = new cv.Mat();
let none = new cv.Mat();
let mask = new cv.Mat();
let hist = new cv.Mat();
let channels = [0];
let histSize = [50];
let ranges = [0, 180];
let accumulate = false;
cv.calcHist(srcVec, channels, mask, hist, histSize, ranges, accumulate);
cv.normalize(hist, hist, 0, 255, cv.NORM_MINMAX, -1, none);
cv.calcBackProject(dstVec, channels, hist, backproj, ranges, 1);
cv.imshow('canvasOutput', backproj);
src.delete(); dst.delete(); srcVec.delete(); dstVec.delete();
backproj.delete(); mask.delete(); hist.delete(); none.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('handSrc.jpg', 'srcCanvasInput');
utils.loadImageToCanvas('handDst.jpg', 'dstCanvasInput');
utils.addFileInputHandler('srcFileInput', 'srcCanvasInput');
utils.addFileInputHandler('dstFileInput', 'dstCanvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,88 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Histogram Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Histogram Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
let srcVec = new cv.MatVector();
srcVec.push_back(src);
let accumulate = false;
let channels = [0];
let histSize = [256];
let ranges = [0, 255];
let hist = new cv.Mat();
let mask = new cv.Mat();
let color = new cv.Scalar(255, 255, 255);
let scale = 2;
// You can try more different parameters
cv.calcHist(srcVec, channels, mask, hist, histSize, ranges, accumulate);
let result = cv.minMaxLoc(hist, mask);
let max = result.maxVal;
let dst = new cv.Mat.zeros(src.rows, histSize[0] * scale,
cv.CV_8UC3);
// draw histogram
for (let i = 0; i < histSize[0]; i++) {
let binVal = hist.data32F[i] * src.rows / max;
let point1 = new cv.Point(i * scale, src.rows - 1);
let point2 = new cv.Point((i + 1) * scale - 1, src.rows - binVal);
cv.rectangle(dst, point1, point2, color, cv.FILLED);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); srcVec.delete(); mask.delete(); hist.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,73 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image CLAHE Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image CLAHE Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let equalDst = new cv.Mat();
let claheDst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.equalizeHist(src, equalDst);
let tileGridSize = new cv.Size(8, 8);
// You can try more different parameters
let clahe = new cv.CLAHE(40, tileGridSize);
clahe.apply(src, claheDst);
cv.imshow('canvasOutput', equalDst);
cv.imshow('canvasOutput', claheDst);
src.delete(); equalDst.delete(); claheDst.delete(); clahe.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Equalize Histogram Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Equalize Histogram Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.equalizeHist(src, dst);
cv.imshow('canvasOutput', src);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,79 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Hough Circles Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Hough Circles Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8U);
let circles = new cv.Mat();
let color = new cv.Scalar(255, 0, 0);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
// You can try more different parameters
cv.HoughCircles(src, circles, cv.HOUGH_GRADIENT,
1, 45, 75, 40, 0, 0);
// draw circles
for (let i = 0; i < circles.cols; ++i) {
let x = circles.data32F[i * 3];
let y = circles.data32F[i * 3 + 1];
let radius = circles.data32F[i * 3 + 2];
let center = new cv.Point(x, y);
cv.circle(dst, center, radius, color);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); circles.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,83 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Hough Lines Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Hough Lines Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
let lines = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.Canny(src, src, 50, 200, 3);
// You can try more different parameters
cv.HoughLines(src, lines, 1, Math.PI / 180,
30, 0, 0, 0, Math.PI);
// draw lines
for (let i = 0; i < lines.rows; ++i) {
let rho = lines.data32F[i * 2];
let theta = lines.data32F[i * 2 + 1];
let a = Math.cos(theta);
let b = Math.sin(theta);
let x0 = a * rho;
let y0 = b * rho;
let startPoint = {x: x0 - 1000 * b, y: y0 + 1000 * a};
let endPoint = {x: x0 + 1000 * b, y: y0 - 1000 * a};
cv.line(dst, startPoint, endPoint, [255, 0, 0, 255]);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); lines.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,77 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image HoughLinesP Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image HoughLinesP Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = cv.Mat.zeros(src.rows, src.cols, cv.CV_8UC3);
let lines = new cv.Mat();
let color = new cv.Scalar(255, 0, 0);
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
cv.Canny(src, src, 50, 200, 3);
// You can try more different parameters
cv.HoughLinesP(src, lines, 1, Math.PI / 180, 2, 0, 0);
// draw lines
for (let i = 0; i < lines.rows; ++i) {
let startPoint = new cv.Point(lines.data32S[i * 4], lines.data32S[i * 4 + 1]);
let endPoint = new cv.Point(lines.data32S[i * 4 + 2], lines.data32S[i * 4 + 3]);
cv.line(dst, startPoint, endPoint, color);
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); lines.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,114 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Bitwise Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Bitwise Example</h2>
<p>
&lt;canvas&gt; elements named <b>imageCanvasInput</b>, <b>logoCanvasInput</b> and <b>CanvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="imageCanvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">imageCanvasInput <input type="file" id="imageFileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
<tr>
<td>
<canvas id="logoCanvasInput"></canvas>
</td>
<td>
</td>
</tr>
<tr>
<td>
<div class="caption">logoCanvasInput <input type="file" id="logoFileInput" name="file" accept="image/*" /></div>
</td>
<td>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('imageCanvasInput');
let logo = cv.imread('logoCanvasInput');
let dst = new cv.Mat();
let roi = new cv.Mat();
let mask = new cv.Mat();
let maskInv = new cv.Mat();
let imgBg = new cv.Mat();
let imgFg = new cv.Mat();
let sum = new cv.Mat();
let rect = new cv.Rect(0, 0, logo.cols, logo.rows);
// I want to put logo on top-left corner, So I create a ROI
roi = src.roi(rect);
// Create a mask of logo and create its inverse mask also
cv.cvtColor(logo, mask, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(mask, mask, 100, 255, cv.THRESH_BINARY);
cv.bitwise_not(mask, maskInv);
// Black-out the area of logo in ROI
cv.bitwise_and(roi, roi, imgBg, maskInv);
// Take only region of logo from logo image
cv.bitwise_and(logo, logo, imgFg, mask);
// Put logo in ROI and modify the main image
cv.add(imgBg, imgFg, sum);
dst = src.clone();
for (let i = 0; i < logo.rows; i++) {
for (let j = 0; j < logo.cols; j++) {
dst.ucharPtr(i, j)[0] = sum.ucharPtr(i, j)[0];
}
}
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); logo.delete(); roi.delete(); mask.delete();
maskInv.delete(); imgBg.delete(); imgFg.delete(); sum.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'imageCanvasInput');
utils.loadImageToCanvas('lenaFace.png', 'logoCanvasInput');
utils.addFileInputHandler('imageFileInput', 'imageCanvasInput');
utils.addFileInputHandler('logoFileInput', 'logoCanvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Read and Show Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Read and Show Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="8" cols="80" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// To distinguish the input and output, we graying the image.
// You can try different conversions.
cv.cvtColor(src, dst, cv.COLOR_RGBA2GRAY);
cv.imshow('canvasOutput', dst);
src.delete();
dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,700 @@
<!DOCTYPE html>
<html >
<head>
<meta charset="utf-8">
<title>Image Processing Video Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
<style type="text/css">
.dg {
text-align: left;
}
.dg .property-name {
font: 11px Lucida Grande,sans-serif;
line-height: 27px;
}
.dg.main .close-button {
font: 11px Lucida Grande,sans-serif;
line-height: 27px;
}
.cell-top {
vertical-align: top;
}
</style>
</head>
<body>
<h2>Image Processing Video Example</h2>
<p>
Open the controls and try different image processing filters.
</p>
<p class="err" id="errorMessage"></p>
<div id="container">
<table>
<tr>
<td></td>
<td>
<div>
<span>Current Filter: </span><span id="filterName">Pass Through</span>
</div>
</td>
<td>
<div>Select Filter:</div>
</td>
<td></td>
</tr>
<tr>
<td></td>
<td class="cell-top">
<canvas id="canvasOutput" width="640" height="480"></canvas>
</td>
<td class="cell-top">
<div id="guiContainer"></div>
</td>
<td></td>
</tr>
</table>
<div>
<video id="videoInput" class="hidden">Your browser does not support the video tag.</video>
</div>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/stats.js/r16/Stats.min.js" type="text/javascript"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.6.4/dat.gui.min.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
let width = 0;
let height = 0;
let resolution = window.innerWidth < 960 ? 'qvga' : 'vga';
// whether streaming video from the camera.
let streaming = false;
let video = document.getElementById('videoInput');
let vc = null;
let container = document.getElementById('container');
let lastFilter = '';
let src = null;
let dstC1 = null;
let dstC3 = null;
let dstC4 = null;
function startVideoProcessing() {
src = new cv.Mat(height, width, cv.CV_8UC4);
dstC1 = new cv.Mat(height, width, cv.CV_8UC1);
dstC3 = new cv.Mat(height, width, cv.CV_8UC3);
dstC4 = new cv.Mat(height, width, cv.CV_8UC4);
requestAnimationFrame(processVideo);
}
function passThrough(src) {
return src;
}
function gray(src) {
cv.cvtColor(src, dstC1, cv.COLOR_RGBA2GRAY);
return dstC1;
}
function hsv(src) {
cv.cvtColor(src, dstC3, cv.COLOR_RGBA2RGB);
cv.cvtColor(dstC3, dstC3, cv.COLOR_RGB2HSV);
return dstC3;
}
function canny(src) {
cv.cvtColor(src, dstC1, cv.COLOR_RGBA2GRAY);
cv.Canny(dstC1, dstC1, controls.cannyThreshold1, controls.cannyThreshold2,
controls.cannyApertureSize, controls.cannyL2Gradient);
return dstC1;
}
function inRange(src) {
let lowValue = controls.inRangeLow;
let lowScalar = new cv.Scalar(lowValue, lowValue, lowValue, 255);
let highValue = controls.inRangeHigh;
let highScalar = new cv.Scalar(highValue, highValue, highValue, 255);
let low = new cv.Mat(height, width, src.type(), lowScalar);
let high = new cv.Mat(height, width, src.type(), highScalar);
cv.inRange(src, low, high, dstC1);
low.delete(); high.delete();
return dstC1;
}
function threshold(src) {
cv.threshold(src, dstC4, controls.thresholdValue, 200, cv.THRESH_BINARY);
return dstC4;
}
function adaptiveThreshold(src) {
let mat = new cv.Mat(height, width, cv.CV_8U);
cv.cvtColor(src, mat, cv.COLOR_RGBA2GRAY);
cv.adaptiveThreshold(mat, dstC1, 200, cv.ADAPTIVE_THRESH_GAUSSIAN_C,
cv.THRESH_BINARY, Number(controls.adaptiveBlockSize), 2);
mat.delete();
return dstC1;
}
function gaussianBlur(src) {
cv.GaussianBlur(src, dstC4,
{width: controls.gaussianBlurSize, height: controls.gaussianBlurSize},
0, 0, cv.BORDER_DEFAULT);
return dstC4;
}
function bilateralFilter(src) {
let mat = new cv.Mat(height, width, cv.CV_8UC3);
cv.cvtColor(src, mat, cv.COLOR_RGBA2RGB);
cv.bilateralFilter(mat, dstC3, controls.bilateralFilterDiameter, controls.bilateralFilterSigma,
controls.bilateralFilterSigma, cv.BORDER_DEFAULT);
mat.delete();
return dstC3;
}
function medianBlur(src) {
cv.medianBlur(src, dstC4, controls.medianBlurSize);
return dstC4;
}
function sobel(src) {
let mat = new cv.Mat(height, width, cv.CV_8UC1);
cv.cvtColor(src, mat, cv.COLOR_RGB2GRAY, 0);
cv.Sobel(mat, dstC1, cv.CV_8U, 1, 0, controls.sobelSize, 1, 0, cv.BORDER_DEFAULT);
mat.delete();
return dstC1;
}
function scharr(src) {
let mat = new cv.Mat(height, width, cv.CV_8UC1);
cv.cvtColor(src, mat, cv.COLOR_RGB2GRAY, 0);
cv.Scharr(mat, dstC1, cv.CV_8U, 1, 0, 1, 0, cv.BORDER_DEFAULT);
mat.delete();
return dstC1;
}
function laplacian(src) {
let mat = new cv.Mat(height, width, cv.CV_8UC1);
cv.cvtColor(src, mat, cv.COLOR_RGB2GRAY);
cv.Laplacian(mat, dstC1, cv.CV_8U, controls.laplacianSize, 1, 0, cv.BORDER_DEFAULT);
mat.delete();
return dstC1;
}
let contoursColor = [];
for (let i = 0; i < 10000; i++) {
contoursColor.push([Math.round(Math.random() * 255),
Math.round(Math.random() * 255),
Math.round(Math.random() * 255), 0]);
}
function contours(src) {
cv.cvtColor(src, dstC1, cv.COLOR_RGBA2GRAY);
cv.threshold(dstC1, dstC4, 120, 200, cv.THRESH_BINARY);
let contours = new cv.MatVector();
let hierarchy = new cv.Mat();
cv.findContours(dstC4, contours, hierarchy,
Number(controls.contoursMode),
Number(controls.contoursMethod), {x: 0, y: 0});
dstC3.delete();
dstC3 = cv.Mat.ones(height, width, cv.CV_8UC3);
for (let i = 0; i<contours.size(); ++i) {
let color = contoursColor[i];
cv.drawContours(dstC3, contours, i, color, 1, cv.LINE_8, hierarchy);
}
contours.delete(); hierarchy.delete();
return dstC3;
}
function calcHist(src) {
cv.cvtColor(src, dstC1, cv.COLOR_RGBA2GRAY);
let srcVec = new cv.MatVector();
srcVec.push_back(dstC1);
let scale = 2;
let channels = [0];
let histSize = [src.cols/scale];
const ranges = [0, 255];
let hist = new cv.Mat();
let mask = new cv.Mat();
let color = new cv.Scalar(0xfb, 0xca, 0x04, 0xff);
cv.calcHist(srcVec, channels, mask, hist, histSize, ranges);
let result = cv.minMaxLoc(hist, mask);
let max = result.maxVal;
cv.cvtColor(dstC1, dstC4, cv.COLOR_GRAY2RGBA);
// draw histogram on src
for (let i = 0; i < histSize[0]; i++) {
let binVal = hist.data32F[i] * src.rows / max;
cv.rectangle(dstC4, {x: i * scale, y: src.rows - 1},
{x: (i + 1) * scale - 1, y: src.rows - binVal/3}, color, cv.FILLED);
}
srcVec.delete();
mask.delete();
hist.delete();
return dstC4;
}
function equalizeHist(src) {
cv.cvtColor(src, dstC1, cv.COLOR_RGBA2GRAY, 0);
cv.equalizeHist(dstC1, dstC1);
return dstC1;
}
let base;
function backprojection(src) {
if (lastFilter !== 'backprojection') {
if (base instanceof cv.Mat) {
base.delete();
}
base = src.clone();
cv.cvtColor(base, base, cv.COLOR_RGB2HSV, 0);
}
cv.cvtColor(src, dstC3, cv.COLOR_RGB2HSV, 0);
let baseVec = new cv.MatVector();
let targetVec = new cv.MatVector();
baseVec.push_back(base); targetVec.push_back(dstC3);
let mask = new cv.Mat();
let hist = new cv.Mat();
let channels = [0];
let histSize = [50];
let ranges;
if (controls.backprojectionRangeLow < controls.backprojectionRangeHigh) {
ranges = [controls.backprojectionRangeLow, controls.backprojectionRangeHigh];
} else {
return src;
}
cv.calcHist(baseVec, channels, mask, hist, histSize, ranges);
cv.normalize(hist, hist, 0, 255, cv.NORM_MINMAX);
cv.calcBackProject(targetVec, channels, hist, dstC1, ranges, 1);
baseVec.delete();
targetVec.delete();
mask.delete();
hist.delete();
return dstC1;
}
function erosion(src) {
let kernelSize = controls.erosionSize;
let kernel = cv.Mat.ones(kernelSize, kernelSize, cv.CV_8U);
let color = new cv.Scalar();
cv.erode(src, dstC4, kernel, {x: -1, y: -1}, 1, Number(controls.erosionBorderType), color);
kernel.delete();
return dstC4;
}
function dilation(src) {
let kernelSize = controls.dilationSize;
let kernel = cv.Mat.ones(kernelSize, kernelSize, cv.CV_8U);
let color = new cv.Scalar();
cv.dilate(src, dstC4, kernel, {x: -1, y: -1}, 1, Number(controls.dilationBorderType), color);
kernel.delete();
return dstC4;
}
function morphology(src) {
let kernelSize = controls.morphologySize;
let kernel = cv.getStructuringElement(Number(controls.morphologyShape),
{width: kernelSize, height: kernelSize});
let color = new cv.Scalar();
let op = Number(controls.morphologyOp);
let image = src;
if (op === cv.MORPH_GRADIENT || op === cv.MORPH_TOPHAT || op === cv.MORPH_BLACKHAT) {
cv.cvtColor(src, dstC3, cv.COLOR_RGBA2RGB);
image = dstC3;
}
cv.morphologyEx(image, dstC4, op, kernel, {x: -1, y: -1}, 1,
Number(controls.morphologyBorderType), color);
kernel.delete();
return dstC4;
}
function processVideo() {
if (!streaming) return;
stats.begin();
vc.read(src);
let result;
switch (controls.filter) {
case 'passThrough': result = passThrough(src); break;
case 'gray': result = gray(src); break;
case 'hsv': result = hsv(src); break;
case 'canny': result = canny(src); break;
case 'inRange': result = inRange(src); break;
case 'threshold': result = threshold(src); break;
case 'adaptiveThreshold': result = adaptiveThreshold(src); break;
case 'gaussianBlur': result = gaussianBlur(src); break;
case 'bilateralFilter': result = bilateralFilter(src); break;
case 'medianBlur': result = medianBlur(src); break;
case 'sobel': result = sobel(src); break;
case 'scharr': result = scharr(src); break;
case 'laplacian': result = laplacian(src); break;
case 'contours': result = contours(src); break;
case 'calcHist': result = calcHist(src); break;
case 'equalizeHist': result = equalizeHist(src); break;
case 'backprojection': result = backprojection(src); break;
case 'erosion': result = erosion(src); break;
case 'dilation': result = dilation(src); break;
case 'morphology': result = morphology(src); break;
default: result = passThrough(src);
}
cv.imshow('canvasOutput', result);
stats.end();
lastFilter = controls.filter;
requestAnimationFrame(processVideo);
}
let stats = null;
let filters = {
'passThrough': 'Pass Through',
'gray': 'Gray',
'hsv': 'HSV',
'canny': 'Canny Edge Detection',
'inRange': 'In Range',
'threshold': 'Threshold',
'adaptiveThreshold': 'Adaptive Threshold',
'gaussianBlur': 'Gaussian Blurring',
'medianBlur': 'Median Blurring',
'bilateralFilter': 'Bilateral Filtering',
'sobel': 'Sobel Derivatives',
'scharr': 'Scharr Derivatives',
'laplacian': 'Laplacian Derivatives',
'contours': 'Contours',
'calcHist': 'Calculation',
'equalizeHist': 'Equalization',
'backprojection': 'Backprojection',
'erosion': 'Erosion',
'dilation': 'Dilation',
'morphology': 'Morphology',
};
let filterName = document.getElementById('filterName');
let controls;
function initUI() {
stats = new Stats();
stats.showPanel(0);
container.appendChild(stats.domElement);
stats.domElement.style.position = 'absolute';
stats.domElement.style.right = '0px';
stats.domElement.style.top = '0px';
controls = {
filter: 'passThrough',
setFilter: function(filter) {
this.filter = filter;
filterName.innerHTML = filters[filter];
},
passThrough: function() {
this.setFilter('passThrough');
},
gray: function() {
this.setFilter('gray');
},
hsv: function() {
this.setFilter('hsv');
},
inRange: function() {
this.setFilter('inRange');
},
inRangeLow: 75,
inRangeHigh: 150,
threshold: function() {
this.setFilter('threshold');
},
thresholdValue: 100,
adaptiveThreshold: function() {
this.setFilter('adaptiveThreshold');
},
adaptiveBlockSize: 3,
gaussianBlur: function() {
this.setFilter('gaussianBlur');
},
gaussianBlurSize: 7,
medianBlur: function() {
this.setFilter('medianBlur');
},
medianBlurSize: 5,
bilateralFilter: function() {
this.setFilter('bilateralFilter');
},
bilateralFilterDiameter: 5,
bilateralFilterSigma: 75,
sobel: function() {
this.setFilter('sobel');
},
sobelSize: 3,
scharr: function() {
this.setFilter('scharr');
},
laplacian: function() {
this.setFilter('laplacian');
},
laplacianSize: 3,
canny: function() {
this.setFilter('canny');
},
cannyThreshold1: 150,
cannyThreshold2: 300,
cannyApertureSize: 3,
cannyL2Gradient: false,
contours: function() {
this.setFilter('contours');
},
contoursMode: cv.RETR_CCOMP,
contoursMethod: cv.CHAIN_APPROX_SIMPLE,
calcHist: function() {
this.setFilter('calcHist');
},
equalizeHist: function() {
this.setFilter('equalizeHist');
},
backprojection: function() {
this.setFilter('backprojection');
},
backprojectionRangeLow: 0,
backprojectionRangeHigh: 150,
morphology: function() {
this.setFilter('morphology');
},
morphologyShape: cv.MORPH_RECT,
morphologyOp: cv.MORPH_ERODE,
morphologySize: 5,
morphologyBorderType: cv.BORDER_CONSTANT,
};
let gui = new dat.GUI({autoPlace: false});
let guiContainer = document.getElementById('guiContainer');
guiContainer.appendChild(gui.domElement);
let lastFolder = null;
function closeLastFolder(folder) {
if (lastFolder != null && lastFolder != folder) {
lastFolder.close();
}
lastFolder = folder;
}
gui.add(controls, 'passThrough').name(filters['passThrough']).onChange(function() {
closeLastFolder(null);
});
let colorConversion = gui.addFolder('Color Conversion');
colorConversion.add(controls, 'gray').name(filters['gray']).onChange(function() {
closeLastFolder(null);
});
colorConversion.add(controls, 'hsv').name(filters['hsv']).onChange(function() {
closeLastFolder(null);
});
let inRange = colorConversion.addFolder(filters['inRange']);
inRange.domElement.onclick = function() {
closeLastFolder(inRange);
controls.inRange();
};
inRange.add(controls, 'inRangeLow', 0, 255, 1).name('lower boundary');
inRange.add(controls, 'inRangeHigh', 0, 255, 1).name('higher boundary');
// let geometricTransformations = gui.addFolder('Geometric Transformations');
// TODO
let thresholding = gui.addFolder('Thresholding');
let threshold = thresholding.addFolder(filters['threshold']);
threshold.domElement.onclick = function() {
closeLastFolder(threshold);
controls.threshold();
};
threshold.add(controls, 'thresholdValue', 0, 200, 1).name('threshold value');
let adaptiveThreshold = thresholding.addFolder(filters['adaptiveThreshold']);
adaptiveThreshold.domElement.onclick = function() {
closeLastFolder(adaptiveThreshold);
controls.adaptiveThreshold();
};
adaptiveThreshold.add(
controls, 'adaptiveBlockSize', 3, 99, 1).name('block size').onChange(
function(value) {
if (value % 2 === 0) controls.adaptiveBlockSize = value + 1;
});
let smoothing = gui.addFolder('Smoothing');
let gaussianBlur = smoothing.addFolder(filters['gaussianBlur']);
gaussianBlur.domElement.onclick = function() {
closeLastFolder(gaussianBlur);
controls.gaussianBlur();
};
gaussianBlur.add(
controls, 'gaussianBlurSize', 7, 99, 1).name('kernel size').onChange(
function(value) {
if (value % 2 === 0) controls.gaussianBlurSize = value + 1;
});
let medianBlur = smoothing.addFolder(filters['medianBlur']);
medianBlur.domElement.onclick = function() {
closeLastFolder(medianBlur);
controls.medianBlur();
};
medianBlur.add(
controls, 'medianBlurSize', 3, 99, 1).name('kernel size').onChange(
function(value) {
if (value % 2 === 0) controls.medianBlurSize = value + 1;
});
let bilateralFilter = smoothing.addFolder(filters['bilateralFilter']);
bilateralFilter.domElement.onclick = function() {
closeLastFolder(bilateralFilter);
controls.bilateralFilter();
};
bilateralFilter.add(controls, 'bilateralFilterDiameter', 1, 15, 1).name('diameter');
bilateralFilter.add(controls, 'bilateralFilterSigma', 1, 255, 1).name('sigma');
let morphology = gui.addFolder('Morphology');
morphology.domElement.onclick = function() {
closeLastFolder(morphology);
controls.morphology();
};
morphology.add(
controls, 'morphologyOp',
{'MORPH_ERODE': cv.MORPH_ERODE,
'MORPH_DILATE': cv.MORPH_DILATE,
'MORPH_OPEN ': cv.MORPH_OPEN,
'MORPH_CLOSE': cv.MORPH_CLOSE,
'MORPH_GRADIENT': cv.MORPH_GRADIENT,
'MORPH_TOPHAT': cv.MORPH_TOPHAT,
'MORPH_BLACKHAT': cv.MORPH_BLACKHAT}).name('operation');
morphology.add(
controls, 'morphologyShape',
{'MORPH_RECT': cv.MORPH_RECT,
'MORPH_CROSS': cv.MORPH_CROSS,
'MORPH_ELLIPSE': cv.MORPH_ELLIPSE}).name('shape');
morphology.add(
controls, 'morphologySize', 1, 15, 1).name('kernel size').onChange(
function(value) {
if (value % 2 === 0) controls.morphologySize = value + 1;
});
morphology.add(
controls, 'morphologyBorderType',
{'BORDER_CONSTANT': cv.BORDER_CONSTANT,
'BORDER_REPLICATE': cv.BORDER_REPLICATE,
'BORDER_REFLECT': cv.BORDER_REFLECT,
'BORDER_REFLECT_101': cv.BORDER_REFLECT_101}).name('boarder type');
let gradients = gui.addFolder('Gradients');
let sobel = gradients.addFolder(filters['sobel']);
sobel.domElement.onclick = function() {
closeLastFolder(sobel);
controls.sobel();
};
sobel.add(controls, 'sobelSize', 3, 19, 1).name('kernel size').onChange(function(value) {
if (value % 2 === 0) controls.sobelSize = value + 1;
});
gradients.add(controls, 'scharr').name(filters['scharr']).onChange(function() {
closeLastFolder(null);
});
let laplacian = gradients.addFolder(filters['laplacian']);
laplacian.domElement.onclick = function() {
closeLastFolder(laplacian);
controls.laplacian();
};
laplacian.add(
controls, 'laplacianSize', 1, 19, 1).name('kernel size').onChange(
function(value) {
if (value % 2 === 0) controls.laplacianSize = value + 1;
});
let canny = gui.addFolder(filters['canny']);
canny.domElement.onclick = function() {
closeLastFolder(canny);
controls.canny();
};
canny.add(controls, 'cannyThreshold1', 1, 500, 1).name('threshold1');
canny.add(controls, 'cannyThreshold2', 1, 500, 1).name('threshold2');
canny.add(controls, 'cannyApertureSize', 3, 7, 1).name('aperture size').onChange(
function(value) {
if (value % 2 === 0) controls.cannyApertureSize = value + 1;
});
canny.add(controls, 'cannyL2Gradient').name('l2 gradient');
let contours = gui.addFolder(filters['contours']);
contours.domElement.onclick = function() {
closeLastFolder(contours);
controls.contours();
};
contours.add(
controls, 'contoursMode',
{'RETR_EXTERNAL': cv.RETR_EXTERNAL,
'RETR_LIST': cv.RETR_LIST,
'RETR_CCOMP': cv.RETR_CCOMP,
'RETR_TREE': cv.RETR_TREE}).name('mode');
contours.add(
controls, 'contoursMethod',
{'CHAIN_APPROX_NONE': cv.CHAIN_APPROX_NONE,
'CHAIN_APPROX_SIMPLE': cv.CHAIN_APPROX_SIMPLE,
'CHAIN_APPROX_TC89_L1': cv.CHAIN_APPROX_TC89_L1,
'CHAIN_APPROX_TC89_KCOS': cv.CHAIN_APPROX_TC89_KCOS}).name('method');
let histograms = gui.addFolder('Histograms');
histograms.add(controls, 'calcHist').name(filters['calcHist']).onChange(function() {
closeLastFolder(null);
});
histograms.add(controls, 'equalizeHist').name(filters['equalizeHist']).onChange(function() {
closeLastFolder(null);
});
let backprojection = histograms.addFolder(filters['backprojection']);
backprojection.domElement.onclick = function() {
closeLastFolder(backprojection);
controls.backprojection();
};
backprojection.add(controls, 'backprojectionRangeLow', 0, 255, 1).name('range low');
backprojection.add(controls, 'backprojectionRangeHigh', 0, 255, 1).name('range high');
}
function startCamera() {
if (!streaming) {
utils.clearError();
utils.startCamera(resolution, onVideoStarted, 'videoInput');
} else {
utils.stopCamera();
onVideoStopped();
}
}
function onVideoStarted() {
height = video.videoHeight;
width = video.videoWidth;
video.setAttribute('width', width);
video.setAttribute('height', height);
streaming = true;
vc = new cv.VideoCapture(video);
startVideoProcessing();
}
function stopVideoProcessing() {
if (src != null && !src.isDeleted()) src.delete();
if (dstC1 != null && !dstC1.isDeleted()) dstC1.delete();
if (dstC3 != null && !dstC3.isDeleted()) dstC3.delete();
if (dstC4 != null && !dstC4.isDeleted()) dstC4.delete();
}
function onVideoStopped() {
if (!streaming) return;
stopVideoProcessing();
document.getElementById('canvasOutput').getContext('2d').clearRect(0, 0, width, height);
streaming = false;
}
utils.loadOpenCv(() => {
initUI();
startCamera();
});
</script>
</body>
</html>

View File

@@ -0,0 +1,170 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>MeanShift Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>MeanShift Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the video.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as meanShift input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as meanShift output.<br>
The code of &lt;textarea&gt; will be executed when video is started.
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="100" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width="320" height="240" muted loop></video>
</td>
<td>
<canvas id="canvasOutput" width="320" height="240" ></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let cap = new cv.VideoCapture(video);
// take first frame of the video
let frame = new cv.Mat(video.height, video.width, cv.CV_8UC4);
cap.read(frame);
// hardcode the initial location of window
let trackWindow = new cv.Rect(150, 60, 63, 125);
// set up the ROI for tracking
let roi = frame.roi(trackWindow);
let hsvRoi = new cv.Mat();
cv.cvtColor(roi, hsvRoi, cv.COLOR_RGBA2RGB);
cv.cvtColor(hsvRoi, hsvRoi, cv.COLOR_RGB2HSV);
let mask = new cv.Mat();
let lowScalar = new cv.Scalar(30, 30, 0);
let highScalar = new cv.Scalar(180, 180, 180);
let low = new cv.Mat(hsvRoi.rows, hsvRoi.cols, hsvRoi.type(), lowScalar);
let high = new cv.Mat(hsvRoi.rows, hsvRoi.cols, hsvRoi.type(), highScalar);
cv.inRange(hsvRoi, low, high, mask);
let roiHist = new cv.Mat();
let hsvRoiVec = new cv.MatVector();
hsvRoiVec.push_back(hsvRoi);
cv.calcHist(hsvRoiVec, [0], mask, roiHist, [180], [0, 180]);
cv.normalize(roiHist, roiHist, 0, 255, cv.NORM_MINMAX);
// delete useless mats.
roi.delete(); hsvRoi.delete(); mask.delete(); low.delete(); high.delete(); hsvRoiVec.delete();
// Setup the termination criteria, either 10 iteration or move by atleast 1 pt
let termCrit = new cv.TermCriteria(cv.TERM_CRITERIA_EPS | cv.TERM_CRITERIA_COUNT, 10, 1);
let hsv = new cv.Mat(video.height, video.width, cv.CV_8UC3);
let dst = new cv.Mat();
let hsvVec = new cv.MatVector();
hsvVec.push_back(hsv);
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
frame.delete(); dst.delete(); hsvVec.delete(); roiHist.delete(); hsv.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(frame);
cv.cvtColor(frame, hsv, cv.COLOR_RGBA2RGB);
cv.cvtColor(hsv, hsv, cv.COLOR_RGB2HSV);
cv.calcBackProject(hsvVec, [0], roiHist, dst, [0, 180], 1);
// Apply meanshift to get the new location
// and it also returns number of iterations meanShift took to converge,
// which is useless in this demo.
[, trackWindow] = cv.meanShift(dst, trackWindow, termCrit);
// Draw it on image
let [x, y, w, h] = [trackWindow.x, trackWindow.y, trackWindow.width, trackWindow.height];
cv.rectangle(frame, new cv.Point(x, y), new cv.Point(x+w, y+h), [255, 0, 0, 255], 2);
cv.imshow('canvasOutput', frame);
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
let canvasOutput = document.getElementById('canvasOutput');
let canvasContext = canvasOutput.getContext('2d');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
videoInput.play().then(() => {
onVideoStarted();
});
} else {
videoInput.pause();
videoInput.currentTime = 0;
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.height = videoInput.width * (videoInput.videoHeight / videoInput.videoWidth);
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
canvasContext.clearRect(0, 0, canvasOutput.width, canvasOutput.height);
startAndStop.innerText = 'Start';
}
utils.loadOpenCv(() => {
videoInput.addEventListener('canplay', () => {
startAndStop.removeAttribute('disabled');
});
videoInput.src = 'cup.mp4';
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Black Hat Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Black Hat Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB);
let dst = new cv.Mat();
let M = cv.Mat.ones(53, 53, cv.CV_8U);
// You can try more different parameters
cv.morphologyEx(src, dst, cv.MORPH_BLACKHAT, M);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Closing Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Closing Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let M = cv.Mat.ones(5, 5, cv.CV_8U);
// You can try more different parameters
cv.morphologyEx(src, dst, cv.MORPH_CLOSE, M);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Dilate Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Dilate Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let M = cv.Mat.ones(5, 5, cv.CV_8U);
let anchor = new cv.Point(-1, -1);
// You can try more different parameters
cv.dilate(src, dst, M, anchor, 1, cv.BORDER_CONSTANT, cv.morphologyDefaultBorderValue());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Erode Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Erode Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let M = cv.Mat.ones(5, 5, cv.CV_8U);
let anchor = new cv.Point(-1, -1);
// You can try more different parameters
cv.erode(src, dst, M, anchor, 1, cv.BORDER_CONSTANT, cv.morphologyDefaultBorderValue());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,71 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Get Structuring Element Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Get Structuring Element Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB);
let dst = new cv.Mat();
let M = new cv.Mat();
let ksize = new cv.Size(5, 5);
// You can try more different parameters
M = cv.getStructuringElement(cv.MORPH_CROSS, ksize);
cv.morphologyEx(src, dst, cv.MORPH_GRADIENT, M);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Gradient Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Gradient Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB);
let dst = new cv.Mat();
let M = cv.Mat.ones(5, 5, cv.CV_8U);
// You can try more different parameters
cv.morphologyEx(src, dst, cv.MORPH_GRADIENT, M);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,70 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Opening Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Opening Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let M = cv.Mat.ones(5, 5, cv.CV_8U);
let anchor = new cv.Point(-1, -1);
// You can try more different parameters
cv.morphologyEx(src, dst, cv.MORPH_OPEN, M, anchor, 1,
cv.BORDER_CONSTANT, cv.morphologyDefaultBorderValue());
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Top Hat Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Top Hat Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB);
let dst = new cv.Mat();
let M = cv.Mat.ones(9, 9, cv.CV_8U);
// You can try more different parameters
cv.morphologyEx(src, dst, cv.MORPH_TOPHAT, M);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('shape.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,163 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Dense Optical Flow Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Dense Optical Flow Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the video.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as output.<br>
We get a 2-channel array with optical flow vectors, (u,v). We find their magnitude and direction.
We color code the result for better visualization. Direction corresponds to Hue value of the image.
Magnitude corresponds to Value plane.<br>
The code of &lt;textarea&gt; will be executed when video is started.<br>
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="100" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width="320" height="240" muted></video>
</td>
<td>
<canvas id="canvasOutput" width="320" height="240" ></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let cap = new cv.VideoCapture(video);
// take first frame of the video
let frame1 = new cv.Mat(video.height, video.width, cv.CV_8UC4);
cap.read(frame1);
let prvs = new cv.Mat();
cv.cvtColor(frame1, prvs, cv.COLOR_RGBA2GRAY);
frame1.delete();
let hsv = new cv.Mat();
let hsv0 = new cv.Mat(video.height, video.width, cv.CV_8UC1);
let hsv1 = new cv.Mat(video.height, video.width, cv.CV_8UC1, new cv.Scalar(255));
let hsv2 = new cv.Mat(video.height, video.width, cv.CV_8UC1);
let hsvVec = new cv.MatVector();
hsvVec.push_back(hsv0); hsvVec.push_back(hsv1); hsvVec.push_back(hsv2);
let frame2 = new cv.Mat(video.height, video.width, cv.CV_8UC4);
let next = new cv.Mat(video.height, video.width, cv.CV_8UC1);
let flow = new cv.Mat(video.height, video.width, cv.CV_32FC2);
let flowVec = new cv.MatVector();
let mag = new cv.Mat(video.height, video.width, cv.CV_32FC1);
let ang = new cv.Mat(video.height, video.width, cv.CV_32FC1);
let rgb = new cv.Mat(video.height, video.width, cv.CV_8UC3);
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
prvs.delete(); hsv.delete(); hsv0.delete(); hsv1.delete(); hsv2.delete();
hsvVec.delete(); frame2.delete(); flow.delete(); flowVec.delete(); next.delete();
mag.delete(); ang.delete(); rgb.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(frame2);
cv.cvtColor(frame2, next, cv.COLOR_RGBA2GRAY);
cv.calcOpticalFlowFarneback(prvs, next, flow, 0.5, 3, 15, 3, 5, 1.2, 0);
cv.split(flow, flowVec);
let u = flowVec.get(0);
let v = flowVec.get(1);
cv.cartToPolar(u, v, mag, ang);
u.delete(); v.delete();
ang.convertTo(hsv0, cv.CV_8UC1, 180/Math.PI/2);
cv.normalize(mag, hsv2, 0, 255, cv.NORM_MINMAX, cv.CV_8UC1);
cv.merge(hsvVec, hsv);
cv.cvtColor(hsv, rgb, cv.COLOR_HSV2RGB);
cv.imshow('canvasOutput', rgb);
next.copyTo(prvs);
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
videoInput.play().then(() => {
onVideoStarted();
});
} else {
videoInput.pause();
videoInput.currentTime = 0;
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.height = videoInput.width * (videoInput.videoHeight / videoInput.videoWidth);
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
startAndStop.innerText = 'Start';
}
videoInput.addEventListener('ended', () => {
onVideoStopped();
});
utils.loadOpenCv(() => {
videoInput.addEventListener('canplay', () => {
startAndStop.removeAttribute('disabled');
});
videoInput.src = 'box.mp4';
});
</script>
</body>
</html>

View File

@@ -0,0 +1,190 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Lucas-Kanade Optical Flow Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Lucas-Kanade Optical Flow Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the video.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as output.<br>
To decide the points, we use <b>cv.goodFeaturesToTrack()</b>. We take the first frame, detect some Shi-Tomasi corner points in it, then we iteratively track those points using <b>cv.calcOpticalFlowPyrLK</b>.<br>
The code of &lt;textarea&gt; will be executed when video is started.<br>
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="100" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width="320" height="240" muted></video>
</td>
<td>
<canvas id="canvasOutput" width="320" height="240" ></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let cap = new cv.VideoCapture(video);
// parameters for ShiTomasi corner detection
let [maxCorners, qualityLevel, minDistance, blockSize] = [30, 0.3, 7, 7];
// parameters for lucas kanade optical flow
let winSize = new cv.Size(15, 15);
let maxLevel = 2;
let criteria = new cv.TermCriteria(cv.TERM_CRITERIA_EPS | cv.TERM_CRITERIA_COUNT, 10, 0.03);
// create some random colors
let color = [];
for (let i = 0; i < maxCorners; i++) {
color.push(new cv.Scalar(parseInt(Math.random()*255), parseInt(Math.random()*255),
parseInt(Math.random()*255), 255));
}
// take first frame and find corners in it
let oldFrame = new cv.Mat(video.height, video.width, cv.CV_8UC4);
cap.read(oldFrame);
let oldGray = new cv.Mat();
cv.cvtColor(oldFrame, oldGray, cv.COLOR_RGB2GRAY);
let p0 = new cv.Mat();
let none = new cv.Mat();
cv.goodFeaturesToTrack(oldGray, p0, maxCorners, qualityLevel, minDistance, none, blockSize);
// Create a mask image for drawing purposes
let zeroEle = new cv.Scalar(0, 0, 0, 255);
let mask = new cv.Mat(oldFrame.rows, oldFrame.cols, oldFrame.type(), zeroEle);
let frame = new cv.Mat(video.height, video.width, cv.CV_8UC4);
let frameGray = new cv.Mat();
let p1 = new cv.Mat();
let st = new cv.Mat();
let err = new cv.Mat();
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
frame.delete(); oldGray.delete(); p0.delete(); p1.delete(); err.delete(); mask.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(frame);
cv.cvtColor(frame, frameGray, cv.COLOR_RGBA2GRAY);
// calculate optical flow
cv.calcOpticalFlowPyrLK(oldGray, frameGray, p0, p1, st, err, winSize, maxLevel, criteria);
// select good points
let goodNew = [];
let goodOld = [];
for (let i = 0; i < st.rows; i++) {
if (st.data[i] === 1) {
goodNew.push(new cv.Point(p1.data32F[i*2], p1.data32F[i*2+1]));
goodOld.push(new cv.Point(p0.data32F[i*2], p0.data32F[i*2+1]));
}
}
// draw the tracks
for (let i = 0; i < goodNew.length; i++) {
cv.line(mask, goodNew[i], goodOld[i], color[i], 2);
cv.circle(frame, goodNew[i], 5, color[i], -1);
}
cv.add(frame, mask, frame);
cv.imshow('canvasOutput', frame);
// now update the previous frame and previous points
frameGray.copyTo(oldGray);
p0.delete(); p0 = null;
p0 = new cv.Mat(goodNew.length, 1, cv.CV_32FC2);
for (let i = 0; i < goodNew.length; i++) {
p0.data32F[i*2] = goodNew[i].x;
p0.data32F[i*2+1] = goodNew[i].y;
}
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
videoInput.play().then(() => {
onVideoStarted();
});
} else {
videoInput.pause();
videoInput.currentTime = 0;
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.height = videoInput.width * (videoInput.videoHeight / videoInput.videoWidth);
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
startAndStop.innerText = 'Start';
}
videoInput.addEventListener('ended', () => {
onVideoStopped();
});
utils.loadOpenCv(() => {
videoInput.addEventListener('canplay', () => {
startAndStop.removeAttribute('disabled');
});
videoInput.src = 'box.mp4';
});
</script>
</body>
</html>

View File

@@ -0,0 +1,67 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image PyrDown Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image PyrDown Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
cv.pyrDown(src, dst, new cv.Size(0, 0), cv.BORDER_DEFAULT);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,67 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image PyrUp Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image PyrUp Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
cv.pyrUp(src, dst, new cv.Size(0, 0), cv.BORDER_DEFAULT);
cv.imshow('canvasOutput', dst);
src.delete(); dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,60 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Hello OpenCV.js</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Hello OpenCV.js</h2>
<p id="status">OpenCV.js is loading...</p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<img id="imageSrc" alt="No Image" class="small" />
</td>
<td>
<canvas id="canvasOutput" class="small" height="300px"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">imageSrc <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script type="text/javascript">
let imgElement = document.getElementById('imageSrc');
let inputElement = document.getElementById('fileInput');
inputElement.addEventListener('change', (e) => {
imgElement.src = URL.createObjectURL(e.target.files[0]);
}, false);
imgElement.onload = function() {
let mat = cv.imread(imgElement);
cv.imshow('canvasOutput', mat);
mat.delete();
};
function onOpenCvReady() { // eslint-disable-line no-unused-vars
document.getElementById('status').innerHTML = '<b>OpenCV.js is ready</b>.' +
'You can upload an image.<br>' +
'The <b>imageSrc</b> is a &lt;img&gt; element used as cv.Mat input. ' +
'The <b>canvasOutput</b> is a &lt;canvas&gt; element used as cv.Mat output.';
}
function onOpenCvError() { // eslint-disable-line no-unused-vars
let element = document.getElementById('status');
element.setAttribute('class', 'err');
element.innerHTML = 'Failed to load opencv.js';
}
</script>
<script async src="opencv.js" type="text/javascript" onload="onOpenCvReady();" onerror="onOpenCvError();"></script>
</body>
</html>

View File

@@ -0,0 +1,89 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Template Match Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Template Match Example</h2>
<p>
&lt;canvas&gt; elements named <b>imageCanvasInput</b>, <b>templateCanvasInput</b>
and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="imageCanvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">imageCanvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
<tr>
<td>
<canvas id="templateCanvasInput"></canvas>
</td>
<td>
</td>
</tr>
<tr>
<td>
<div class="caption">templateCanvasInput <input type="file" id="templateFileInput" name="file" accept="image/*" /></div>
</td>
<td>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('imageCanvasInput');
let templ = cv.imread('templateCanvasInput');
let dst = new cv.Mat();
let mask = new cv.Mat();
cv.matchTemplate(src, templ, dst, cv.TM_CCOEFF, mask);
let result = cv.minMaxLoc(dst, mask);
let maxPoint = result.maxLoc;
let color = new cv.Scalar(255, 0, 0, 255);
let point = new cv.Point(maxPoint.x + templ.cols, maxPoint.y + templ.rows);
cv.rectangle(src, maxPoint, point, color, 2, cv.LINE_8, 0);
cv.imshow('canvasOutput', src);
src.delete(); dst.delete(); mask.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'imageCanvasInput');
utils.loadImageToCanvas('lenaFace.png', 'templateCanvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,69 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Adaptive Threshold Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Adaptive Threshold Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
cv.cvtColor(src, src, cv.COLOR_RGBA2GRAY, 0);
// You can try more different parameters
cv.adaptiveThreshold(src, dst, 200, cv.ADAPTIVE_THRESH_GAUSSIAN_C, cv.THRESH_BINARY, 3, 2);
cv.imshow('canvasOutput', dst);
src.delete();
dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,68 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Threshold Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Threshold Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
// You can try more different parameters
cv.threshold(src, dst, 177, 200, cv.THRESH_BINARY);
cv.imshow('canvasOutput', dst);
src.delete();
dst.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('lena.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,89 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Trackbar Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Trackbar Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput1</b>, <b>canvasInput2</b> and <b>canvasOutput</b> have been prepared.<br>
The code of &lt;textarea&gt; will be executed when &lt;input&gt; element named <b>trackbar</b> value changes.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<textarea class="code" rows="12" cols="80" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<b>trackbar</b>
<input type="range" id="trackbar" disabled value="50" min="0" max="100" step="1">
<label id="weightValue" ></label>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput1" class="small"></canvas>
</td>
<td>
<canvas id="canvasInput2" class="small"></canvas>
</td>
<td>
<canvas id="canvasOutput" class="small"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput1</div>
</td>
<td>
<div class="caption">canvasInput2</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let trackbar = document.getElementById('trackbar');
let alpha = trackbar.value/trackbar.max;
let beta = ( 1.0 - alpha );
let src1 = cv.imread('canvasInput1');
let src2 = cv.imread('canvasInput2');
let dst = new cv.Mat();
cv.addWeighted( src1, alpha, src2, beta, 0.0, dst, -1);
cv.imshow('canvasOutput', dst);
dst.delete();
src1.delete();
src2.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('apple.jpg', 'canvasInput1');
utils.loadImageToCanvas('orange.jpg', 'canvasInput2');
let trackbar = document.getElementById('trackbar');
trackbar.addEventListener('input', () => {
utils.executeCode('codeEditor');
});
let weightValue = document.getElementById('weightValue');
weightValue.innerText = trackbar.value;
trackbar.addEventListener('input', () => {
weightValue.innerText = trackbar.value;
});
utils.loadOpenCv(() => {
trackbar.removeAttribute('disabled');
utils.executeCode('codeEditor');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,120 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Video Capture Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Video Capture Example</h2>
<p>
Click <b>Start/Stop</b> button to start or stop the camera capture.<br>
The <b>videoInput</b> is a &lt;video&gt; element used as OpenCV.js input.
The <b>canvasOutput</b> is a &lt;canvas&gt; element used as OpenCv.js output.<br>
The code of &lt;textarea&gt; will be executed when video is started.
You can modify the code to investigate more.
</p>
<div>
<div class="control"><button id="startAndStop" disabled>Start</button></div>
<textarea class="code" rows="29" cols="100" id="codeEditor" spellcheck="false">
</textarea>
</div>
<p class="err" id="errorMessage"></p>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<video id="videoInput" width=320 height=240></video>
</td>
<td>
<canvas id="canvasOutput" width=320 height=240></canvas>
</td>
<td></td>
<td></td>
</tr>
<tr>
<td>
<div class="caption">videoInput</div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
<td></td>
<td></td>
</tr>
</table>
</div>
<script src="https://webrtc.github.io/adapter/adapter-5.0.4.js" type="text/javascript"></script>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let video = document.getElementById('videoInput');
let src = new cv.Mat(video.height, video.width, cv.CV_8UC4);
let dst = new cv.Mat(video.height, video.width, cv.CV_8UC1);
let cap = new cv.VideoCapture(video);
const FPS = 30;
function processVideo() {
try {
if (!streaming) {
// clean and stop.
src.delete();
dst.delete();
return;
}
let begin = Date.now();
// start processing.
cap.read(src);
cv.cvtColor(src, dst, cv.COLOR_RGBA2GRAY);
cv.imshow('canvasOutput', dst);
// schedule the next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
} catch (err) {
utils.printError(err);
}
};
// schedule the first one.
setTimeout(processVideo, 0);
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
let streaming = false;
let videoInput = document.getElementById('videoInput');
let startAndStop = document.getElementById('startAndStop');
let canvasOutput = document.getElementById('canvasOutput');
let canvasContext = canvasOutput.getContext('2d');
startAndStop.addEventListener('click', () => {
if (!streaming) {
utils.clearError();
utils.startCamera('qvga', onVideoStarted, 'videoInput');
} else {
utils.stopCamera();
onVideoStopped();
}
});
function onVideoStarted() {
streaming = true;
startAndStop.innerText = 'Stop';
videoInput.width = videoInput.videoWidth;
videoInput.height = videoInput.videoHeight;
utils.executeCode('codeEditor');
}
function onVideoStopped() {
streaming = false;
canvasContext.clearRect(0, 0, canvasOutput.width, canvasOutput.height);
startAndStop.innerText = 'Start';
}
utils.loadOpenCv(() => {
startAndStop.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,77 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Background Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Background Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let gray = new cv.Mat();
let opening = new cv.Mat();
let coinsBg = new cv.Mat();
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(gray, gray, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU);
// get background
let M = cv.Mat.ones(3, 3, cv.CV_8U);
cv.erode(gray, gray, M);
cv.dilate(gray, opening, M);
cv.dilate(opening, coinsBg, M, new cv.Point(-1, -1), 3);
cv.imshow('canvasOutput', coinsBg);
src.delete(); dst.delete(); gray.delete(); opening.delete(); coinsBg.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,82 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Distance Transform Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Distance Transform Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let gray = new cv.Mat();
let opening = new cv.Mat();
let coinsBg = new cv.Mat();
let coinsFg = new cv.Mat();
let distTrans = new cv.Mat();
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(gray, gray, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU);
let M = cv.Mat.ones(3, 3, cv.CV_8U);
cv.erode(gray, gray, M);
cv.dilate(gray, opening, M);
cv.dilate(opening, coinsBg, M, new cv.Point(-1, -1), 3);
// distance transform
cv.distanceTransform(opening, distTrans, cv.DIST_L2, 5);
cv.normalize(distTrans, distTrans, 1, 0, cv.NORM_INF);
cv.imshow('canvasOutput', distTrans);
src.delete(); dst.delete(); gray.delete(); opening.delete();
coinsBg.delete(); coinsFg.delete(); distTrans.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,83 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Foreground Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Foreground Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let gray = new cv.Mat();
let opening = new cv.Mat();
let coinsBg = new cv.Mat();
let coinsFg = new cv.Mat();
let distTrans = new cv.Mat();
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(gray, gray, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU);
let M = cv.Mat.ones(3, 3, cv.CV_8U);
cv.erode(gray, gray, M);
cv.dilate(gray, opening, M);
cv.dilate(opening, coinsBg, M, new cv.Point(-1, -1), 3);
cv.distanceTransform(opening, distTrans, cv.DIST_L2, 5);
cv.normalize(distTrans, distTrans, 1, 0, cv.NORM_INF);
// get foreground
cv.threshold(distTrans, coinsFg, 0.7 * 1, 255, cv.THRESH_BINARY);
cv.imshow('canvasOutput', coinsFg);
src.delete(); dst.delete(); gray.delete(); opening.delete();
coinsBg.delete(); coinsFg.delete(); distTrans.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,71 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Threshold Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Threshold Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let gray = new cv.Mat();
// gray and threshold image
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(gray, gray, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU);
cv.imshow('canvasOutput', gray);
src.delete(); dst.delete(); gray.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

View File

@@ -0,0 +1,110 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Image Watershed Example</title>
<link href="js_example_style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<h2>Image Watershed Example</h2>
<p>
&lt;canvas&gt; elements named <b>canvasInput</b> and <b>canvasOutput</b> have been prepared.<br>
Click <b>Try it</b> button to see the result. You can choose another image.<br>
You can change the code in the &lt;textarea&gt; to investigate more.
</p>
<div>
<div class="control"><button id="tryIt" disabled>Try it</button></div>
<textarea class="code" rows="9" cols="100" id="codeEditor" spellcheck="false">
</textarea>
<p class="err" id="errorMessage"></p>
</div>
<div>
<table cellpadding="0" cellspacing="0" width="0" border="0">
<tr>
<td>
<canvas id="canvasInput"></canvas>
</td>
<td>
<canvas id="canvasOutput"></canvas>
</td>
</tr>
<tr>
<td>
<div class="caption">canvasInput <input type="file" id="fileInput" name="file" accept="image/*" /></div>
</td>
<td>
<div class="caption">canvasOutput</div>
</td>
</tr>
</table>
</div>
<script src="utils.js" type="text/javascript"></script>
<script id="codeSnippet" type="text/code-snippet">
let src = cv.imread('canvasInput');
let dst = new cv.Mat();
let gray = new cv.Mat();
let opening = new cv.Mat();
let coinsBg = new cv.Mat();
let coinsFg = new cv.Mat();
let distTrans = new cv.Mat();
let unknown = new cv.Mat();
let markers = new cv.Mat();
// gray and threshold image
cv.cvtColor(src, gray, cv.COLOR_RGBA2GRAY, 0);
cv.threshold(gray, gray, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU);
// get background
let M = cv.Mat.ones(3, 3, cv.CV_8U);
cv.erode(gray, gray, M);
cv.dilate(gray, opening, M);
cv.dilate(opening, coinsBg, M, new cv.Point(-1, -1), 3);
// distance transform
cv.distanceTransform(opening, distTrans, cv.DIST_L2, 5);
cv.normalize(distTrans, distTrans, 1, 0, cv.NORM_INF);
// get foreground
cv.threshold(distTrans, coinsFg, 0.7 * 1, 255, cv.THRESH_BINARY);
coinsFg.convertTo(coinsFg, cv.CV_8U, 1, 0);
cv.subtract(coinsBg, coinsFg, unknown);
// get connected components markers
cv.connectedComponents(coinsFg, markers);
for (let i = 0; i < markers.rows; i++) {
for (let j = 0; j < markers.cols; j++) {
markers.intPtr(i, j)[0] = markers.ucharPtr(i, j)[0] + 1;
if (unknown.ucharPtr(i, j)[0] == 255) {
markers.intPtr(i, j)[0] = 0;
}
}
}
cv.cvtColor(src, src, cv.COLOR_RGBA2RGB, 0);
cv.watershed(src, markers);
// draw barriers
for (let i = 0; i < markers.rows; i++) {
for (let j = 0; j < markers.cols; j++) {
if (markers.intPtr(i, j)[0] == -1) {
src.ucharPtr(i, j)[0] = 255; // R
src.ucharPtr(i, j)[1] = 0; // G
src.ucharPtr(i, j)[2] = 0; // B
}
}
}
cv.imshow('canvasOutput', src);
src.delete(); dst.delete(); gray.delete(); opening.delete(); coinsBg.delete();
coinsFg.delete(); distTrans.delete(); unknown.delete(); markers.delete(); M.delete();
</script>
<script type="text/javascript">
let utils = new Utils('errorMessage');
utils.loadCode('codeSnippet', 'codeEditor');
utils.loadImageToCanvas('coins.jpg', 'canvasInput');
utils.addFileInputHandler('fileInput', 'canvasInput');
let tryIt = document.getElementById('tryIt');
tryIt.addEventListener('click', () => {
utils.executeCode('codeEditor');
});
utils.loadOpenCv(() => {
tryIt.removeAttribute('disabled');
});
</script>
</body>
</html>

Binary file not shown.

After

Width:  |  Height:  |  Size: 64 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 39 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

View File

@@ -0,0 +1,164 @@
function Utils(errorOutputId) { // eslint-disable-line no-unused-vars
let self = this;
this.errorOutput = document.getElementById(errorOutputId);
const OPENCV_URL = 'opencv.js';
this.loadOpenCv = function(onloadCallback) {
let script = document.createElement('script');
script.setAttribute('async', '');
script.setAttribute('type', 'text/javascript');
script.addEventListener('load', () => {
if (cv.getBuildInformation)
{
console.log(cv.getBuildInformation());
onloadCallback();
}
else
{
// WASM
cv['onRuntimeInitialized']=()=>{
console.log(cv.getBuildInformation());
onloadCallback();
}
}
});
script.addEventListener('error', () => {
self.printError('Failed to load ' + OPENCV_URL);
});
script.src = OPENCV_URL;
let node = document.getElementsByTagName('script')[0];
node.parentNode.insertBefore(script, node);
};
this.createFileFromUrl = function(path, url, callback) {
let request = new XMLHttpRequest();
request.open('GET', url, true);
request.responseType = 'arraybuffer';
request.onload = function(ev) {
if (request.readyState === 4) {
if (request.status === 200) {
let data = new Uint8Array(request.response);
cv.FS_createDataFile('/', path, data, true, false, false);
callback();
} else {
self.printError('Failed to load ' + url + ' status: ' + request.status);
}
}
};
request.send();
};
this.loadImageToCanvas = function(url, cavansId) {
let canvas = document.getElementById(cavansId);
let ctx = canvas.getContext('2d');
let img = new Image();
img.crossOrigin = 'anonymous';
img.onload = function() {
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage(img, 0, 0, img.width, img.height);
};
img.src = url;
};
this.executeCode = function(textAreaId) {
try {
this.clearError();
let code = document.getElementById(textAreaId).value;
eval(code);
} catch (err) {
this.printError(err);
}
};
this.clearError = function() {
this.errorOutput.innerHTML = '';
};
this.printError = function(err) {
if (typeof err === 'undefined') {
err = '';
} else if (typeof err === 'number') {
if (!isNaN(err)) {
if (typeof cv !== 'undefined') {
err = 'Exception: ' + cv.exceptionFromPtr(err).msg;
}
}
} else if (typeof err === 'string') {
let ptr = Number(err.split(' ')[0]);
if (!isNaN(ptr)) {
if (typeof cv !== 'undefined') {
err = 'Exception: ' + cv.exceptionFromPtr(ptr).msg;
}
}
} else if (err instanceof Error) {
err = err.stack.replace(/\n/g, '<br>');
}
this.errorOutput.innerHTML = err;
};
this.loadCode = function(scriptId, textAreaId) {
let scriptNode = document.getElementById(scriptId);
let textArea = document.getElementById(textAreaId);
if (scriptNode.type !== 'text/code-snippet') {
throw Error('Unknown code snippet type');
}
textArea.value = scriptNode.text.replace(/^\n/, '');
};
this.addFileInputHandler = function(fileInputId, canvasId) {
let inputElement = document.getElementById(fileInputId);
inputElement.addEventListener('change', (e) => {
let files = e.target.files;
if (files.length > 0) {
let imgUrl = URL.createObjectURL(files[0]);
self.loadImageToCanvas(imgUrl, canvasId);
}
}, false);
};
function onVideoCanPlay() {
if (self.onCameraStartedCallback) {
self.onCameraStartedCallback(self.stream, self.video);
}
};
this.startCamera = function(resolution, callback, videoId) {
const constraints = {
'qvga': {width: {exact: 320}, height: {exact: 240}},
'vga': {width: {exact: 640}, height: {exact: 480}}};
let video = document.getElementById(videoId);
if (!video) {
video = document.createElement('video');
}
let videoConstraint = constraints[resolution];
if (!videoConstraint) {
videoConstraint = true;
}
navigator.mediaDevices.getUserMedia({video: videoConstraint, audio: false})
.then(function(stream) {
video.srcObject = stream;
video.play();
self.video = video;
self.stream = stream;
self.onCameraStartedCallback = callback;
video.addEventListener('canplay', onVideoCanPlay, false);
})
.catch(function(err) {
self.printError('Camera Error: ' + err.name + ' ' + err.message);
});
};
this.stopCamera = function() {
if (this.video) {
this.video.pause();
this.video.srcObject = null;
this.video.removeEventListener('canplay', onVideoCanPlay);
}
if (this.stream) {
this.stream.getVideoTracks()[0].stop();
}
};
};

View File

@@ -0,0 +1,266 @@
Basic Operations on Images {#tutorial_js_basic_ops}
==========================
Goal
----
- Learn how to access image properties
- Learn how to construct Mat
- Learn how to copy Mat
- Learn how to convert the type of Mat
- Learn how to use MatVector
- Learn how to access pixel values and modify them
- Learn how to set Region of Interest (ROI)
- Learn how to split and merge images
Accessing Image Properties
--------------------------
Image properties include number of rows, columns and size, depth, channels, type of image data.
@code{.js}
let src = cv.imread("canvasInput");
console.log('image width: ' + src.cols + '\n' +
'image height: ' + src.rows + '\n' +
'image size: ' + src.size().width + '*' + src.size().height + '\n' +
'image depth: ' + src.depth() + '\n' +
'image channels ' + src.channels() + '\n' +
'image type: ' + src.type() + '\n');
@endcode
@note src.type() is very important while debugging because a large number of errors in OpenCV.js
code are caused by invalid data type.
How to construct Mat
--------------------
There are 4 basic constructors:
@code{.js}
// 1. default constructor
let mat = new cv.Mat();
// 2. two-dimensional arrays by size and type
let mat = new cv.Mat(size, type);
// 3. two-dimensional arrays by rows, cols, and type
let mat = new cv.Mat(rows, cols, type);
// 4. two-dimensional arrays by rows, cols, and type with initialization value
let mat = new cv.Mat(rows, cols, type, new cv.Scalar());
@endcode
There are 3 static functions:
@code{.js}
// 1. Create a Mat which is full of zeros
let mat = cv.Mat.zeros(rows, cols, type);
// 2. Create a Mat which is full of ones
let mat = cv.Mat.ones(rows, cols, type);
// 3. Create a Mat which is an identity matrix
let mat = cv.Mat.eye(rows, cols, type);
@endcode
There are 2 factory functions:
@code{.js}
// 1. Use JS array to construct a mat.
// For example: let mat = cv.matFromArray(2, 2, cv.CV_8UC1, [1, 2, 3, 4]);
let mat = cv.matFromArray(rows, cols, type, array);
// 2. Use imgData to construct a mat
let ctx = canvas.getContext("2d");
let imgData = ctx.getImageData(0, 0, canvas.width, canvas.height);
let mat = cv.matFromImageData(imgData);
@endcode
@note Don't forget to delete cv.Mat when you don't want to use it any more.
How to copy Mat
---------------
There are 2 ways to copy a Mat:
@code{.js}
// 1. Clone
let dst = src.clone();
// 2. CopyTo(only entries indicated in the mask are copied)
src.copyTo(dst, mask);
@endcode
How to convert the type of Mat
------------------------------
We use the function: **convertTo(m, rtype, alpha = 1, beta = 0)**
@param m output matrix; if it does not have a proper size or type before the operation, it is reallocated.
@param rtype desired output matrix type or, rather, the depth since the number of channels are the same as the input has; if rtype is negative, the output matrix will have the same type as the input.
@param alpha optional scale factor.
@param beta optional delta added to the scaled values.
@code{.js}
src.convertTo(dst, rtype);
@endcode
How use MatVector
-----------------
@code{.js}
let mat = new cv.Mat();
// Initialise a MatVector
let matVec = new cv.MatVector();
// Push a Mat back into MatVector
matVec.push_back(mat);
// Get a Mat fom MatVector
let cnt = matVec.get(0);
mat.delete(); matVec.delete(); cnt.delete();
@endcode
@note Don't forget to delete cv.Mat, cv.MatVector and cnt(the Mat you get from MatVector) when you don't want to use them any more.
Accessing and Modifying pixel values
------------------------------------
Firstly, you should know the following type relationship:
Data Properties | C++ Type | JavaScript Typed Array | Mat Type
--------------- | -------- | ---------------------- | --------
data | uchar | Uint8Array | CV_8U
data8S | char | Int8Array | CV_8S
data16U | ushort | Uint16Array | CV_16U
data16S | short | Int16Array | CV_16S
data32S | int | Int32Array | CV_32S
data32F | float | Float32Array | CV_32F
data64F | double | Float64Array | CV_64F
**1. data**
@code{.js}
let row = 3, col = 4;
let src = cv.imread("canvasInput");
if (src.isContinuous()) {
let R = src.data[row * src.cols * src.channels() + col * src.channels()];
let G = src.data[row * src.cols * src.channels() + col * src.channels() + 1];
let B = src.data[row * src.cols * src.channels() + col * src.channels() + 2];
let A = src.data[row * src.cols * src.channels() + col * src.channels() + 3];
}
@endcode
@note Data manipulation is only valid for continuous Mat. You should use isContinuous() to check first.
**2. at**
Mat Type | At Manipulation
--------- | ---------------
CV_8U | ucharAt
CV_8S | charAt
CV_16U | ushortAt
CV_16S | shortAt
CV_32S | intAt
CV_32F | floatAt
CV_64F | doubleAt
@code{.js}
let row = 3, col = 4;
let src = cv.imread("canvasInput");
let R = src.ucharAt(row, col * src.channels());
let G = src.ucharAt(row, col * src.channels() + 1);
let B = src.ucharAt(row, col * src.channels() + 2);
let A = src.ucharAt(row, col * src.channels() + 3);
@endcode
@note At manipulation is only for single channel access and the value can't be modified.
**3. ptr**
Mat Type | Ptr Manipulation | JavaScript Typed Array
-------- | --------------- | ----------------------
CV_8U | ucharPtr | Uint8Array
CV_8S | charPtr | Int8Array
CV_16U | ushortPtr | Uint16Array
CV_16S | shortPtr | Int16Array
CV_32S | intPtr | Int32Array
CV_32F | floatPtr | Float32Array
CV_64F | doublePtr | Float64Array
@code{.js}
let row = 3, col = 4;
let src = cv.imread("canvasInput");
let pixel = src.ucharPtr(row, col);
let R = pixel[0];
let G = pixel[1];
let B = pixel[2];
let A = pixel[3];
@endcode
mat.ucharPtr(k) get the k th row of the mat. mat.ucharPtr(i, j) get the i th row and the j th column of the mat.
Image ROI
---------
Sometimes, you will have to play with certain region of images. For eye detection in images, first
face detection is done all over the image and when face is obtained, we select the face region alone
and search for eyes inside it instead of searching whole image. It improves accuracy (because eyes
are always on faces) and performance (because we search for a small area)
We use the function: **roi (rect)**
@param rect rectangle Region of Interest.
Try it
------
\htmlonly
<iframe src="../../js_basic_ops_roi.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
Splitting and Merging Image Channels
------------------------------------
Sometimes you will need to work separately on R,G,B channels of image. Then you need to split the
RGB images to single planes. Or another time, you may need to join these individual channels to RGB
image.
@code{.js}
let src = cv.imread("canvasInput");
let rgbaPlanes = new cv.MatVector();
// Split the Mat
cv.split(src, rgbaPlanes);
// Get R channel
let R = rgbaPlanes.get(0);
// Merge all channels
cv.merge(rgbaPlanes, src);
src.delete(); rgbaPlanes.delete(); R.delete();
@endcode
@note Don't forget to delete cv.Mat, cv.MatVector and R(the Mat you get from MatVector) when you don't want to use them any more.
Making Borders for Images (Padding)
-----------------------------------
If you want to create a border around the image, something like a photo frame, you can use
**cv.copyMakeBorder()** function. But it has more applications for convolution operation, zero
padding etc. This function takes following arguments:
- **src** - input image
- **top**, **bottom**, **left**, **right** - border width in number of pixels in corresponding
directions
- **borderType** - Flag defining what kind of border to be added. It can be following types:
- **cv.BORDER_CONSTANT** - Adds a constant colored border. The value should be given
as next argument.
- **cv.BORDER_REFLECT** - Border will be mirror reflection of the border elements,
like this : *fedcba|abcdefgh|hgfedcb*
- **cv.BORDER_REFLECT_101** or **cv.BORDER_DEFAULT** - Same as above, but with a
slight change, like this : *gfedcb|abcdefgh|gfedcba*
- **cv.BORDER_REPLICATE** - Last element is replicated throughout, like this:
*aaaaaa|abcdefgh|hhhhhhh*
- **cv.BORDER_WRAP** - Can't explain, it will look like this :
*cdefgh|abcdefgh|abcdefg*
- **value** - Color of border if border type is cv.BORDER_CONSTANT
Try it
------
\htmlonly
<iframe src="../../js_basic_ops_copymakeborder.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,62 @@
Arithmetic Operations on Images {#tutorial_js_image_arithmetics}
===============================
Goal
----
- Learn several arithmetic operations on images like addition, subtraction, bitwise operations
etc.
- You will learn these functions : **cv.add()**, **cv.subtract()** etc.
Image Addition
--------------
You can add two images by OpenCV function, cv.add(). res = img1 + img2. Both images should be of same depth and type.
For example, consider below sample:
@code{.js}
let src1 = cv.imread("canvasInput1");
let src2 = cv.imread("canvasInput2");
let dst = new cv.Mat();
let mask = new cv.Mat();
let dtype = -1;
cv.add(src1, src2, dst, mask, dtype);
src1.delete(); src2.delete(); dst.delete(); mask.delete();
@endcode
Image Subtraction
--------------
You can subtract two images by OpenCV function, cv.subtract(). res = img1 - img2. Both images should be of same depth and type. Note that when used with RGBA images, the alpha channel is also subtracted.
For example, consider below sample:
@code{.js}
let src1 = cv.imread("canvasInput1");
let src2 = cv.imread("canvasInput2");
let dst = new cv.Mat();
let mask = new cv.Mat();
let dtype = -1;
cv.subtract(src1, src2, dst, mask, dtype);
src1.delete(); src2.delete(); dst.delete(); mask.delete();
@endcode
Bitwise Operations
------------------
This includes bitwise AND, OR, NOT and XOR operations. They will be highly useful while extracting
any part of the image, defining and working with non-rectangular
ROI etc. Below we will see an example on how to change a particular region of an image.
I want to put OpenCV logo above an image. If I add two images, it will change color. If I blend it,
I get an transparent effect. But I want it to be opaque. If it was a rectangular region, I could use
ROI as we did in last chapter. But OpenCV logo is a not a rectangular shape. So you can do it with
bitwise operations.
Try it
------
\htmlonly
<iframe src="../../js_image_arithmetics_bitwise.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,120 @@
Some Data Structures {#tutorial_js_some_data_structures}
===============================
Goal
----
- You will learn some data structures : **Point**, **Scalar**, **Size**, **Circle**, **Rect**, **RotatedRect** etc.
Scalar is array type in Javascript. Point, Size, Circle, Rect and RotatedRect are object type in JavaScript.
Point
--------------
There are 2 ways to construct a Point and they are the same:
@code{.js}
// The first way
let point = new cv.Point(x, y);
// The second way
let point = {x: x, y: y};
@endcode
@param x x coordinate of the point.(the origin is the top left corner of the image)
@param y y coordinate of the point.
Scalar
--------------
There are 2 ways to construct a Scalar and they are the same:
@code{.js}
// The first way
let scalar = new cv.Scalar(R, G, B, Alpha);
// The second way
let scalar = [R, G, B, Alpha];
@endcode
@param R pixel value of red channel.
@param G pixel value of green channel.
@param B pixel value of blue channel.
@param Alpha pixel value of alpha channel.
Size
------------------
There are 2 ways to construct a Size and they are the same:
@code{.js}
// The first way
let size = new cv.Size(width, height);
// The second way
let size = {width : width, height : height};
@endcode
@param width the width of the size.
@param height the height of the size.
Circle
------------------
There are 2 ways to construct a Circle and they are the same:
@code{.js}
// The first way
let circle = new cv.Circle(center, radius);
// The second way
let circle = {center : center, radius : radius};
@endcode
@param center the center of the circle.
@param radius the radius of the circle.
Rect
------------------
There are 2 ways to construct a Rect and they are the same:
@code{.js}
// The first way
let rect = new cv.Rect(x, y, width, height);
// The second way
let rect = {x : x, y : y, width : width, height : height};
@endcode
@param x x coordinate of the vertex which is the top left corner of the rectangle.
@param y y coordinate of the vertex which is the top left corner of the rectangle.
@param width the width of the rectangle.
@param height the height of the rectangle.
RotatedRect
------------------
There are 2 ways to construct a RotatedRect and they are the same:
@code{.js}
// The first way
let rotatedRect = new cv.RotatedRect(center, size, angle);
// The second way
let rotatedRect = {center : center, size : size, angle : angle};
@endcode
@param center the rectangle mass center.
@param size width and height of the rectangle.
@param angle the rotation angle in a clockwise direction. When the angle is 0, 90, 180, 270 etc., the rectangle becomes an up-right rectangle.
Learn how to get the vertices from rotatedRect:
We use the function: **cv.RotatedRect.points(rotatedRect)**
@param rotatedRect rotated rectangle
@code{.js}
let vertices = cv.RotatedRect.points(rotatedRect);
let point1 = vertices[0];
let point2 = vertices[1];
let point3 = vertices[2];
let point4 = vertices[3];
@endcode
Learn how to get the bounding rectangle from rotatedRect:
We use the function: **cv.RotatedRect.boundingRect(rotatedRect)**
@param rotatedRect rotated rectangle
@code{.js}
let boundingRect = cv.RotatedRect.boundingRect(rotatedRect);
@endcode

View File

@@ -0,0 +1,16 @@
Core Operations {#tutorial_js_table_of_contents_core}
===============
- @subpage tutorial_js_basic_ops
Learn to read and
edit pixel values, working with image ROI and other basic operations.
- @subpage tutorial_js_image_arithmetics
Perform arithmetic
operations on images
- @subpage tutorial_js_some_data_structures
Learn some data structures

Binary file not shown.

After

Width:  |  Height:  |  Size: 248 KiB

View File

@@ -0,0 +1,95 @@
Getting Started with Images {#tutorial_js_image_display}
===========================
Goals
-----
- Learn how to read an image and how to display it in a web.
Read an image
-------------
OpenCV.js saves images as cv.Mat type. We use HTML canvas element to transfer cv.Mat to the web
or in reverse. The ImageData interface can represent or set the underlying pixel data of an area of a
canvas element.
@sa Please refer to canvas docs for more details.
First, create an ImageData obj from canvas:
@code{.js}
let canvas = document.getElementById(canvasInputId);
let ctx = canvas.getContext('2d');
let imgData = ctx.getImageData(0, 0, canvas.width, canvas.height);
@endcode
Then, use cv.matFromImageData to construct a cv.Mat:
@code{.js}
let src = cv.matFromImageData(imgData);
@endcode
@note Because canvas only support 8-bit RGBA image with continuous storage, the cv.Mat type is cv.CV_8UC4.
It is different from native OpenCV because images returned and shown by the native **imread** and
**imshow** have the channels stored in BGR order.
Display an image
----------------
First, convert the type of src to cv.CV_8UC4:
@code{.js}
let dst = new cv.Mat();
// scale and shift are used to map the data to [0, 255].
src.convertTo(dst, cv.CV_8U, scale, shift);
// *** is GRAY, RGB, or RGBA, according to src.channels() is 1, 3 or 4.
cv.cvtColor(dst, dst, cv.COLOR_***2RGBA);
@endcode
Then, new an ImageData obj from dst:
@code{.js}
let imgData = new ImageData(new Uint8ClampedArray(dst.data, dst.cols, dst.rows);
@endcode
Finally, display it:
@code{.js}
let canvas = document.getElementById(canvasOutputId);
let ctx = canvas.getContext('2d');
ctx.clearRect(0, 0, canvas.width, canvas.height);
canvas.width = imgData.width;
canvas.height = imgData.height;
ctx.putImageData(imgData, 0, 0);
@endcode
In OpenCV.js
------------
OpenCV.js implements image reading and showing using the above method.
We use **cv.imread (imageSource)** to read an image from html canvas or img element.
@param imageSource canvas element or id, or img element or id.
@return mat with channels stored in RGBA order.
We use **cv.imshow (canvasSource, mat)** to display it. The function may scale the mat,
depending on its depth:
- If the mat is 8-bit unsigned, it is displayed as is.
- If the mat is 16-bit unsigned or 32-bit integer, the pixels are divided by 256. That
is, the value range [0,255*256] is mapped to [0,255].
- If the mat is 32-bit floating-point, the pixel values are multiplied by 255. That is,
the value range [0,1] is mapped to [0,255].
@param canvasSource canvas element or id.
@param mat mat to be shown.
The above code of image reading and showing could be simplified as below.
@code{.js}
let img = cv.imread(imageSource);
cv.imshow(canvasOutput, img);
img.delete();
@endcode
Try it
------
\htmlonly
<iframe src="../../js_image_display.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,14 @@
GUI Features {#tutorial_js_table_of_contents_gui}
============
- @subpage tutorial_js_image_display
Learn to load an image and display it in a web
- @subpage tutorial_js_video_display
Learn to capture video from Camera and play it
- @subpage tutorial_js_trackbar
Create trackbar to control certain parameters

Binary file not shown.

After

Width:  |  Height:  |  Size: 350 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

View File

@@ -0,0 +1,73 @@
Add a Trackbar to Your Application {#tutorial_js_trackbar}
==================================
Goal
----
- Use HTML DOM Input Range Object to add a trackbar to your application.
Code Demo
---------
Here, we will create a simple application that blends two images. We will let the user enter the
weight by using the trackbar.
First, we need to create three canvas elements: two for input and one for output. Please refer to
the tutorial @ref tutorial_js_image_display.
@code{.js}
let src1 = cv.imread('canvasInput1');
let src2 = cv.imread('canvasInput2');
@endcode
Then, we use HTML DOM Input Range Object to implement the trackbar, which is shown as below.
![](images/Trackbar_Tutorial_Range.png)
@note &lt;input&gt; elements with type="range" are not supported in Internet Explorer 9 and earlier versions.
You can create an &lt;input&gt; element with type="range" with the document.createElement() method:
@code{.js}
let x = document.createElement('INPUT');
x.setAttribute('type', 'range');
@endcode
You can access an &lt;input&gt; element with type="range" with getElementById():
@code{.js}
let x = document.getElementById('myRange');
@endcode
As a trackbar, the range element need a trackbar name, the default value, minimum value, maximum value,
step and the callback function which is executed every time trackbar value changes. The callback function
always has a default argument, which is the trackbar position. Additionally, a text element to display the
trackbar value is fine. In our case, we can create the trackbar as below:
@code{.html}
Weight: <input type="range" id="trackbar" value="50" min="0" max="100" step="1" oninput="callback()">
<input type="text" id="weightValue" size="3" value="50"/>
@endcode
Finally, we can use the trackbar value in the callback function, blend the two images, and display the result.
@code{.js}
let weightValue = document.getElementById('weightValue');
let trackbar = document.getElementById('trackbar');
weightValue.setAttribute('value', trackbar.value);
let alpha = trackbar.value/trackbar.max;
let beta = ( 1.0 - alpha );
let src1 = cv.imread('canvasInput1');
let src2 = cv.imread('canvasInput2');
let dst = new cv.Mat();
cv.addWeighted( src1, alpha, src2, beta, 0.0, dst, -1);
cv.imshow('canvasOutput', dst);
dst.delete();
src1.delete();
src2.delete();
@endcode
@sa cv.addWeighted
Try it
------
\htmlonly
<iframe src="../../js_trackbar.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,105 @@
Getting Started with Videos {#tutorial_js_video_display}
===========================
Goal
----
- Learn to capture video from a camera and display it.
Capture video from camera
-------------------------
Often, we have to capture live stream with a camera. In OpenCV.js, we use [WebRTC](https://webrtc.org/)
and HTML canvas element to implement this. Let's capture a video from the camera(built-in
or a usb), convert it into grayscale video and display it.
To capture a video, you need to add some HTML elements to the web page:
- a &lt;video&gt; to display video from camera directly
- a &lt;canvas&gt; to transfer video to canvas ImageData frame-by-frame
- another &lt;canvas&gt; to display the video OpenCV.js gets
First, we use WebRTC navigator.mediaDevices.getUserMedia to get the media stream.
@code{.js}
let video = document.getElementById("videoInput"); // video is the id of video tag
navigator.mediaDevices.getUserMedia({ video: true, audio: false })
.then(function(stream) {
video.srcObject = stream;
video.play();
})
.catch(function(err) {
console.log("An error occurred! " + err);
});
@endcode
@note This function is unnecessary when you capture video from a video file. But notice that
HTML video element only supports video formats of Ogg(Theora), WebM(VP8/VP9) or MP4(H.264).
Playing video
-------------
Now, the browser gets the camera stream. Then, we use CanvasRenderingContext2D.drawImage() method
of the Canvas 2D API to draw video onto the canvas. Finally, we can use the method in @ref tutorial_js_image_display
to read and display image in canvas. For playing video, cv.imshow() should be executed every delay
milliseconds. We recommend setTimeout() method. And if the video is 30fps, the delay milliseconds
should be (1000/30 - processing_time).
@code{.js}
let canvasFrame = document.getElementById("canvasFrame"); // canvasFrame is the id of <canvas>
let context = canvasFrame.getContext("2d");
let src = new cv.Mat(height, width, cv.CV_8UC4);
let dst = new cv.Mat(height, width, cv.CV_8UC1);
const FPS = 30;
function processVideo() {
let begin = Date.now();
context.drawImage(video, 0, 0, width, height);
src.data.set(context.getImageData(0, 0, width, height).data);
cv.cvtColor(src, dst, cv.COLOR_RGBA2GRAY);
cv.imshow("canvasOutput", dst); // canvasOutput is the id of another <canvas>;
// schedule next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
}
// schedule first one.
setTimeout(processVideo, 0);
@endcode
OpenCV.js implements **cv.VideoCapture (videoSource)** using the above method. You need not to
add the hidden canvas element manually.
@param videoSource the video id or element.
@return cv.VideoCapture instance
We use **read (image)** to get one frame of the video. For performance reasons, the image should be
constructed with cv.CV_8UC4 type and same size as the video.
@param image image with cv.CV_8UC4 type and same size as the video.
The above code of playing video could be simplified as below.
@code{.js}
let src = new cv.Mat(height, width, cv.CV_8UC4);
let dst = new cv.Mat(height, width, cv.CV_8UC1);
let cap = new cv.VideoCapture(videoSource);
const FPS = 30;
function processVideo() {
let begin = Date.now();
cap.read(src);
cv.cvtColor(src, dst, cv.COLOR_RGBA2GRAY);
cv.imshow("canvasOutput", dst);
// schedule next one.
let delay = 1000/FPS - (Date.now() - begin);
setTimeout(processVideo, delay);
}
// schedule first one.
setTimeout(processVideo, 0);
@endcode
@note Remember to delete src and dst after when stop.
Try it
------
\htmlonly
<iframe src="../../js_video_display.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,88 @@
Canny Edge Detection {#tutorial_js_canny}
====================
Goal
----
- Concept of Canny edge detection
- OpenCV functions for that : **cv.Canny()**
Theory
------
Canny Edge Detection is a popular edge detection algorithm. It was developed by John F. Canny in 1986. It is a multi-stage algorithm and we will go through each stages.
-# **Noise Reduction**
Since edge detection is susceptible to noise in the image, first step is to remove the noise in the
image with a 5x5 Gaussian filter. We have already seen this in previous chapters.
-# **Finding Intensity Gradient of the Image**
Smoothened image is then filtered with a Sobel kernel in both horizontal and vertical direction to
get first derivative in horizontal direction (\f$G_x\f$) and vertical direction (\f$G_y\f$). From these two
images, we can find edge gradient and direction for each pixel as follows:
\f[
Edge\_Gradient \; (G) = \sqrt{G_x^2 + G_y^2} \\
Angle \; (\theta) = \tan^{-1} \bigg(\frac{G_y}{G_x}\bigg)
\f]
Gradient direction is always perpendicular to edges. It is rounded to one of four angles
representing vertical, horizontal and two diagonal directions.
-# **Non-maximum Suppression**
After getting gradient magnitude and direction, a full scan of image is done to remove any unwanted
pixels which may not constitute the edge. For this, at every pixel, pixel is checked if it is a
local maximum in its neighborhood in the direction of gradient. Check the image below:
![image](images/nms.jpg)
Point A is on the edge ( in vertical direction). Gradient direction is normal to the edge. Point B
and C are in gradient directions. So point A is checked with point B and C to see if it forms a
local maximum. If so, it is considered for next stage, otherwise, it is suppressed ( put to zero).
In short, the result you get is a binary image with "thin edges".
-# **Hysteresis Thresholding**
This stage decides which are all edges are really edges and which are not. For this, we need two
threshold values, minVal and maxVal. Any edges with intensity gradient more than maxVal are sure to
be edges and those below minVal are sure to be non-edges, so discarded. Those who lie between these
two thresholds are classified edges or non-edges based on their connectivity. If they are connected
to "sure-edge" pixels, they are considered to be part of edges. Otherwise, they are also discarded.
See the image below:
![image](images/hysteresis.jpg)
The edge A is above the maxVal, so considered as "sure-edge". Although edge C is below maxVal, it is
connected to edge A, so that also considered as valid edge and we get that full curve. But edge B,
although it is above minVal and is in same region as that of edge C, it is not connected to any
"sure-edge", so that is discarded. So it is very important that we have to select minVal and maxVal
accordingly to get the correct result.
This stage also removes small pixels noises on the assumption that edges are long lines.
So what we finally get is strong edges in the image.
Canny Edge Detection in OpenCV
------------------------------
We use the function: **cv.Canny(image, edges, threshold1, threshold2, apertureSize = 3, L2gradient = false)**
@param image 8-bit input image.
@param edges output edge map; single channels 8-bit image, which has the same size as image.
@param threshold1 first threshold for the hysteresis procedure.
@param threshold2 second threshold for the hysteresis procedure..
@param apertureSize aperture size for the Sobel operator.
@param L2gradient specifies the equation for finding gradient
magnitude. If it is True, it uses the equation mentioned above which is more accurate, otherwise it uses this function: \f$Edge\_Gradient \; (G) = |G_x| + |G_y|\f$.
Try it
------
\htmlonly
<iframe src="../../js_canny.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,52 @@
Changing Colorspaces {#tutorial_js_colorspaces}
====================
Goal
----
- In this tutorial, you will learn how to convert images from one color-space to another, like
RGB \f$\leftrightarrow\f$ Gray, RGB \f$\leftrightarrow\f$ HSV etc.
- You will learn following functions : **cv.cvtColor()**, **cv.inRange()** etc.
cvtColor
--------------------
There are more than 150 color-space conversion methods available in OpenCV. But we will look into
the most widely used one: RGB \f$\leftrightarrow\f$ Gray.
We use the function: **cv.cvtColor (src, dst, code, dstCn = 0)**
@param src input image.
@param dst output image of the same size and depth as src
@param code color space conversion code(see **cv.ColorConversionCodes**).
@param dstCn number of channels in the destination image; if the parameter is 0, the number of the channels is derived automatically from src and code.
For RGB \f$\rightarrow\f$ Gray conversion we use the code cv.COLOR_RGBA2GRAY.
Try it
------
\htmlonly
<iframe src="../../js_colorspaces_cvtColor.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
inRange
---------------
Checks if array elements lie between the elements of two other arrays.
We use the function: **cv.inRange (src, lowerb, upperb, dst)**
@param src first input image.
@param lowerb inclusive lower boundary Mat of the same size as src.
@param upperb inclusive upper boundary Mat of the same size as src.
@param dst output image of the same size as src and cv.CV_8U type.
Try it
------
\htmlonly
<iframe src="../../js_colorspaces_inRange.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,252 @@
Contour Features {#tutorial_js_contour_features}
================
Goal
----
- To find the different features of contours, like area, perimeter, centroid, bounding box etc
- You will learn plenty of functions related to contours.
1. Moments
----------
Image moments help you to calculate some features like center of mass of the object, area of the
object etc. Check out the wikipedia page on [Image
Moments](http://en.wikipedia.org/wiki/Image_moment)
We use the function: **cv.moments (array, binaryImage = false)**
@param array raster image (single-channel, 8-bit or floating-point 2D array) or an array ( 1×N or N×1 ) of 2D points.
@param binaryImage if it is true, all non-zero image pixels are treated as 1's. The parameter is used for images only.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_moments.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
From this moments, you can extract useful data like area, centroid etc. Centroid is given by the
relations, \f$C_x = \frac{M_{10}}{M_{00}}\f$ and \f$C_y = \frac{M_{01}}{M_{00}}\f$. This can be done as
follows:
@code{.js}
let cx = M.m10/M.m00
let cy = M.m01/M.m00
@endcode
2. Contour Area
---------------
Contour area is given by the function **cv.contourArea()** or from moments, **M['m00']**.
We use the function: **cv.contourArea (contour, oriented = false)**
@param contour input vector of 2D points (contour vertices)
@param oriented oriented area flag. If it is true, the function returns a signed area value, depending on the contour orientation (clockwise or counter-clockwise). Using this feature you can determine orientation of a contour by taking the sign of an area. By default, the parameter is false, which means that the absolute value is returned.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_area.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
3. Contour Perimeter
--------------------
It is also called arc length. It can be found out using **cv.arcLength()** function.
We use the function: **cv.arcLength (curve, closed)**
@param curve input vector of 2D points.
@param closed flag indicating whether the curve is closed or not.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_perimeter.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
4. Contour Approximation
------------------------
It approximates a contour shape to another shape with less number of vertices depending upon the
precision we specify. It is an implementation of [Douglas-Peucker
algorithm](http://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm). Check the wikipedia page
for algorithm and demonstration.
We use the function: **cv.approxPolyDP (curve, approxCurve, epsilon, closed)**
@param curve input vector of 2D points stored in cv.Mat.
@param approxCurve result of the approximation. The type should match the type of the input curve.
@param epsilon parameter specifying the approximation accuracy. This is the maximum distance between the original curve and its approximation.
@param closed If true, the approximated curve is closed (its first and last vertices are connected). Otherwise, it is not closed.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_approxPolyDP.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
5. Convex Hull
--------------
Convex Hull will look similar to contour approximation, but it is not (Both may provide same results
in some cases). Here, **cv.convexHull()** function checks a curve for convexity defects and
corrects it. Generally speaking, convex curves are the curves which are always bulged out, or
at-least flat. And if it is bulged inside, it is called convexity defects. For example, check the
below image of hand. Red line shows the convex hull of hand. The double-sided arrow marks shows the
convexity defects, which are the local maximum deviations of hull from contours.
![image](images/convexitydefects.jpg)
We use the function: **cv.convexHull (points, hull, clockwise = false, returnPoints = true)**
@param points input 2D point set.
@param hull output convex hull.
@param clockwise orientation flag. If it is true, the output convex hull is oriented clockwise. Otherwise, it is oriented counter-clockwise. The assumed coordinate system has its X axis pointing to the right, and its Y axis pointing upwards.
@param returnPoints operation flag. In case of a matrix, when the flag is true, the function returns convex hull points. Otherwise, it returns indices of the convex hull points.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_convexHull.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
6. Checking Convexity
---------------------
There is a function to check if a curve is convex or not, **cv.isContourConvex()**. It just return
whether True or False. Not a big deal.
@code{.js}
cv.isContourConvex(cnt);
@endcode
7. Bounding Rectangle
---------------------
There are two types of bounding rectangles.
### 7.a. Straight Bounding Rectangle
It is a straight rectangle, it doesn't consider the rotation of the object. So area of the bounding
rectangle won't be minimum.
We use the function: **cv.boundingRect (points)**
@param points input 2D point set.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_boundingRect.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
### 7.b. Rotated Rectangle
Here, bounding rectangle is drawn with minimum area, so it considers the rotation also.
We use the function: **cv.minAreaRect (points)**
@param points input 2D point set.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_minAreaRect.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
8. Minimum Enclosing Circle
---------------------------
Next we find the circumcircle of an object using the function **cv.minEnclosingCircle()**. It is a
circle which completely covers the object with minimum area.
We use the functions: **cv.minEnclosingCircle (points)**
@param points input 2D point set.
**cv.circle (img, center, radius, color, thickness = 1, lineType = cv.LINE_8, shift = 0)**
@param img image where the circle is drawn.
@param center center of the circle.
@param radius radius of the circle.
@param color circle color.
@param thickness thickness of the circle outline, if positive. Negative thickness means that a filled circle is to be drawn.
@param lineType type of the circle boundary.
@param shift number of fractional bits in the coordinates of the center and in the radius value.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_minEnclosingCircle.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
9. Fitting an Ellipse
---------------------
Next one is to fit an ellipse to an object. It returns the rotated rectangle in which the ellipse is
inscribed.
We use the functions: **cv.fitEllipse (points)**
@param points input 2D point set.
**cv.ellipse1 (img, box, color, thickness = 1, lineType = cv.LINE_8)**
@param img image.
@param box alternative ellipse representation via RotatedRect. This means that the function draws an ellipse inscribed in the rotated rectangle.
@param color ellipse color.
@param thickness thickness of the ellipse arc outline, if positive. Otherwise, this indicates that a filled ellipse sector is to be drawn.
@param lineType type of the ellipse boundary.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_fitEllipse.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
10. Fitting a Line
------------------
Similarly we can fit a line to a set of points. We can approximate a straight line to it.
We use the functions: **cv.fitLine (points, line, distType, param, reps, aeps)**
@param points input 2D point set.
@param line output line parameters. It should be a Mat of 4 elements[vx, vy, x0, y0], where [vx, vy] is a normalized vector collinear to the line and [x0, y0] is a point on the line.
@param distType distance used by the M-estimator(see cv.DistanceTypes).
@param param numerical parameter ( C ) for some types of distances. If it is 0, an optimal value is chosen.
@param reps sufficient accuracy for the radius (distance between the coordinate origin and the line).
@param aeps sufficient accuracy for the angle. 0.01 would be a good default value for reps and aeps.
**cv.line (img, pt1, pt2, color, thickness = 1, lineType = cv.LINE_8, shift = 0)**
@param img image.
@param pt1 first point of the line segment.
@param pt2 second point of the line segment.
@param color line color.
@param thickness line thickness.
@param lineType type of the line,.
@param shift number of fractional bits in the point coordinates.
Try it
------
\htmlonly
<iframe src="../../js_contour_features_fitLine.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly

View File

@@ -0,0 +1,110 @@
Contour Properties {#tutorial_js_contour_properties}
==================
Goal
----
- Here we will learn to extract some frequently used properties of objects like Solidity, Equivalent
Diameter, Mask image, Mean Intensity etc.
1. Aspect Ratio
---------------
It is the ratio of width to height of bounding rect of the object.
\f[Aspect \; Ratio = \frac{Width}{Height}\f]
@code{.js}
let rect = cv.boundingRect(cnt);
let aspectRatio = rect.width / rect.height;
@endcode
2. Extent
---------
Extent is the ratio of contour area to bounding rectangle area.
\f[Extent = \frac{Object \; Area}{Bounding \; Rectangle \; Area}\f]
@code{.js}
let area = cv.contourArea(cnt, false);
let rect = cv.boundingRect(cnt));
let rectArea = rect.width * rect.height;
let extent = area / rectArea;
@endcode
3. Solidity
-----------
Solidity is the ratio of contour area to its convex hull area.
\f[Solidity = \frac{Contour \; Area}{Convex \; Hull \; Area}\f]
@code{.js}
let area = cv.contourArea(cnt, false);
cv.convexHull(cnt, hull, false, true);
let hullArea = cv.contourArea(hull, false);
let solidity = area / hullArea;
@endcode
4. Equivalent Diameter
----------------------
Equivalent Diameter is the diameter of the circle whose area is same as the contour area.
\f[Equivalent \; Diameter = \sqrt{\frac{4 \times Contour \; Area}{\pi}}\f]
@code{.js}
let area = cv.contourArea(cnt, false);
let equiDiameter = Math.sqrt(4 * area / Math.PI);
@endcode
5. Orientation
--------------
Orientation is the angle at which object is directed. Following method also gives the Major Axis and
Minor Axis lengths.
@code{.js}
let rotatedRect = cv.fitEllipse(cnt);
let angle = rotatedRect.angle;
@endcode
6. Mask and Pixel Points
------------------------
In some cases, we may need all the points which comprises that object.
We use the function: **cv.transpose (src, dst)**
@param src input array.
@param dst output array of the same type as src.
\htmlonly
<iframe src="../../js_contour_properties_transpose.html" width="100%"
onload="this.style.height=this.contentDocument.body.scrollHeight +'px';">
</iframe>
\endhtmlonly
7. Maximum Value, Minimum Value and their locations
---------------------------------------------------
We use the function: **cv.minMaxLoc(src, mask)**
@param src input single-channel array.
@param mask optional mask used to select a sub-array.
@code{.js}
let result = cv.minMaxLoc(src, mask);
let minVal = result.minVal;
let maxVal = result.maxVal;
let minLoc = result.minLoc;
let maxLoc = result.maxLoc;
@endcode
8. Mean Color or Mean Intensity
-------------------------------
Here, we can find the average color of an object. Or it can be average intensity of the object in
grayscale mode. We again use the same mask to do it.
We use the function: **cv.mean (src, mask)**
@param src input array that should have from 1 to 4 channels so that the result can be stored in Scalar.
@param mask optional operation mask.
@code{.js}
let average = cv.mean(src, mask);
@endcode

Some files were not shown because too many files have changed in this diff Show More